StatusLive Servers online11,710 Players67,217 Populated3,578 Wiped · 3 h109 Interval5 min Date28 OCT 2026

DWG RG-S13809Server sheetchecked 23d ago

My Server Name

Offline 133.207.41.64:28015 checked 23d ago

Connect
Players now 1/ 2 50% full
7-day average0peak –
Rank#13,809top 61%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Server Name
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep6 Oct9 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap16 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:42 UTC25d ago 1 – running 1
Thu 17 Sep, 10:52 UTC41d ago 1 held half 16 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average
656 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
439 / 425
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average
44 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average
47 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average
179 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
108 / 125
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for My Server Name, and is it up?

The current state of My Server Name is offline, with the last sighting 23 days ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 16 September 2026.

What location is recorded for My Server Name?

There is no region published by My Server Name. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 133.207.41.64:28015 is its address.

What Rust version is recorded for My Server Name?

The platform is Windows and the version is Rust network protocol 2634 and build 166652 on My Server Name. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on My Server Name?

My Server Name is not responding at the latest refresh; the last record of it online is 23 days ago.

What rank has been recorded for My Server Name?

Player hours over seven days place My Server Name at #13,809, within the top 61% of ranked servers.

Wipe data

What happens on My Server Name on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for My Server Name?

Too few wipes are on record for My Server Name to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 25 days ago.

Rules and settings

Which settings does My Server Name run, and what rules?

Gather rate for My Server Name: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

On which map is My Server Name played?

A procedural map, generated by the game, is what My Server Name runs.

Filters

On Rust Graphs, which lists and filters contain My Server Name?

On Rust Graphs, My Server Name is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Server Name?

Tags published by My Server Name, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join My Server Name?

In Rust, press F1 and type client.connect 133.207.41.64:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players The slot count is 2.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded