StatusLive Servers online11,716 Players60,383 Populated3,374 Wiped · 3 h178 Interval5 min Date29 OCT 2026

DWG RG-S15323Server sheetchecked 8m ago

RustServer_759

Online 133.88.100.220:28015 checked 8m ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Fig. 1Players on RustServer_759
Fig. 2

Server performance

05010015020012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average
441 / 475
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
355 / 375
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
42 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
33 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
49 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average
152 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is RustServer_759 online, and what uptime has been recorded?

At this moment RustServer_759 is online. Counted from its reported uptime, the last restart was about 4 days 11 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 12 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of RustServer_759 show?

Average server fps over the last 48 hours is 99; the lowest was 79. Counted at its highest: 48,119 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,308 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for RustServer_759?

No region is published by RustServer_759. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 133.88.100.220:28015.

What Rust version is recorded for RustServer_759?

Rust network protocol 2635 and build 168909 on Linux: that is what RustServer_759 runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on RustServer_759?

Current player count on RustServer_759: 0, of 50 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is RustServer_759 placed?

Over the last seven days, RustServer_759 records #15,323 for player hours: the top 69% of all ranked servers.

Wipe times

On RustServer_759, when do wipes occur?

Too few wipes are on record for RustServer_759 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 16 days 16 hours ago.

Map and rules

Which rules and settings are recorded for RustServer_759?

The name of RustServer_759 records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has RustServer_759 loaded?

Size 3,000 with seed 7531: that is the procedural map RustServer_759 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does RustServer_759 appear among the Rust Graphs lists and filters?

On Rust Graphs, RustServer_759 is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on RustServer_759?

Tags published by RustServer_759, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is RustServer_759 joined?

In Rust, press F1 and type client.connect 133.88.100.220:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded