DWG RG-S15284Server sheetchecked 10m ago
RustServer_28493
Online 133.88.101.163:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 17:43 UTC11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is RustServer_28493, and is it online now?
Right now, RustServer_28493 is recorded as online. Counted from its reported uptime, the last restart was about 5 days 2 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of RustServer_28493 show?
The last 48 hours give an average of 118 server fps and a floor of 91. Counted at its highest: 32,475 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,057 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is RustServer_28493 hosted?
There is no region published by RustServer_28493. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 133.88.101.163:28015 is its address.
On which Rust version is RustServer_28493 running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on RustServer_28493. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for RustServer_28493?
Current player count on RustServer_28493: 0, of 50 slots. The seven-day mean on this server is 0 players.
Against other Rust servers, where is RustServer_28493 placed?
Player hours over seven days place RustServer_28493 at #15,284, within the top 69% of ranked servers.
Wipe times
What is recorded on RustServer_28493 on wipe day?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
On RustServer_28493, when do wipes occur?
Too few wipes are on record for RustServer_28493 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 11 days 7 hours ago the current world was made.
Map and rules
Which settings does RustServer_28493 run, and what rules?
No gather rate is stated in the name of RustServer_28493. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for RustServer_28493?
RustServer_28493 runs a procedural map of size 2,500 with seed 462451390, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain RustServer_28493?
The Rust Graphs lists that carry RustServer_28493 are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on RustServer_28493?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags RustServer_28493 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to RustServer_28493?
Connect with client.connect 133.88.101.163:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.