StatusLive Servers online11,701 Players54,561 Populated3,263 Wiped · 3 h144 Interval5 min Date29 OCT 2026

DWG RG-S15178Server sheetchecked 13m ago

RustServer_17001

Online 133.88.119.159:28015 checked 13m ago

Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#15,178top 68%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75111:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on RustServer_17001
Fig. 2

Server performance

025507510011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:30 UTC27d ago 1 – running 0
Thu 1 Oct, 09:25 UTC28d ago 1 – 1 days 0
Mon 28 Sep, 10:13 UTC31d ago 1 held half 3 days 0
Sat 26 Sep, 01:47 UTC33d ago 2 held half 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
377 / 400
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
35 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
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05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for RustServer_17001, and is it up?

RustServer_17001 is up at this moment. The uptime it reports puts the last restart at about 2 days 13 hours ago. 145 of 168 hours up over the last 7 full days, which is 86% of the time. First seen by Rust Graphs on 25 September 2026.

What does the recorded performance of RustServer_17001 show?

The last 48 hours give an average of 69 server fps and a floor of 41. Counted at its highest: 93,460 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,842 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for RustServer_17001?

No region is published by RustServer_17001. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 133.88.119.159:28015.

On which Rust version is RustServer_17001 running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on RustServer_17001. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on RustServer_17001?

Current player count on RustServer_17001: 0, of 50 slots. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 21:00 UTC, averaging 0 players.

What rank has been recorded for RustServer_17001?

Within the top 68% of all ranked servers: RustServer_17001 at #15,178 for player hours, seven days recorded.

Wipe data

On RustServer_17001, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. At 1 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

On RustServer_17001, when do wipes occur?

There is no next wipe to predict at RustServer_17001, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 27 days ago.

Rules and settings

What settings and rules apply on RustServer_17001?

The name of RustServer_17001 records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is RustServer_17001 played?

RustServer_17001 runs a procedural map of size 4,000 with seed 2026680033, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does RustServer_17001 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include RustServer_17001: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On RustServer_17001, what is meant by each tag?

The game's server browser reads these tags from RustServer_17001: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to RustServer_17001?

Connect with client.connect 133.88.119.159:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded