DWG RG-S15284Server sheetchecked 11m ago
RustServer_13480
Online 133.88.120.30:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 16:40 UTC9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for RustServer_13480, and is it up?
At this moment RustServer_13480 is online. Counted from its reported uptime, the last restart was about 7 days 2 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is RustServer_13480 stable in the figures recorded?
Average server fps over the last 48 hours is 50; the lowest was 37. Counted at its highest: 94,969 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,530 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for RustServer_13480?
No region is published by RustServer_13480. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 133.88.120.30:28015.
What Rust version is recorded for RustServer_13480?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on RustServer_13480. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on RustServer_13480?
0 of 2 slots on RustServer_13480 are taken at the latest refresh. The seven-day mean on this server is 0 players.
What rank has been recorded for RustServer_13480?
Within the top 69% of all ranked servers: RustServer_13480 at #15,284 for player hours, seven days recorded.
Wipe data
On RustServer_13480, what does the data show for wipe day?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
On RustServer_13480, when do wipes occur?
RustServer_13480's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 9 days 9 hours ago.
Settings
Which rules and settings are recorded for RustServer_13480?
No gather rate is stated in the name of RustServer_13480. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is RustServer_13480 played?
Seed 8108 and size 4,000 define the procedural map RustServer_13480 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does RustServer_13480 appear among the Rust Graphs lists and filters?
On Rust Graphs, RustServer_13480 is placed in these lists: Rust community servers, plotted and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on RustServer_13480?
Tags published by RustServer_13480, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): 2 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^p (PvE): The world is the danger; players do not fight each other. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is RustServer_13480 joined?
Connect with client.connect 133.88.120.30:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp2,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.