StatusLive Servers online11,695 Players53,904 Populated3,130 Wiped · 3 h120 Interval5 min Date30 OCT 2026

DWG RG-S15284Server sheetchecked 11m ago

RustServer_13480

Online 133.88.120.30:28015 checked 11m ago

pve
Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,284top 69%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Fig. 1Players on RustServer_13480
Fig. 2

Server performance

02040608002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 16:40 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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71 / 200
02
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 31 on average
17 / 200
03
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 30 on average
43 / 200
04
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average
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05 22 / 150
06
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for RustServer_13480, and is it up?

At this moment RustServer_13480 is online. Counted from its reported uptime, the last restart was about 7 days 2 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is RustServer_13480 stable in the figures recorded?

Average server fps over the last 48 hours is 50; the lowest was 37. Counted at its highest: 94,969 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,530 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for RustServer_13480?

No region is published by RustServer_13480. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 133.88.120.30:28015.

What Rust version is recorded for RustServer_13480?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on RustServer_13480. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on RustServer_13480?

0 of 2 slots on RustServer_13480 are taken at the latest refresh. The seven-day mean on this server is 0 players.

What rank has been recorded for RustServer_13480?

Within the top 69% of all ranked servers: RustServer_13480 at #15,284 for player hours, seven days recorded.

Wipe data

On RustServer_13480, what does the data show for wipe day?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

On RustServer_13480, when do wipes occur?

RustServer_13480's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 9 days 9 hours ago.

Settings

Which rules and settings are recorded for RustServer_13480?

No gather rate is stated in the name of RustServer_13480. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is RustServer_13480 played?

Seed 8108 and size 4,000 define the procedural map RustServer_13480 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does RustServer_13480 appear among the Rust Graphs lists and filters?

On Rust Graphs, RustServer_13480 is placed in these lists: Rust community servers, plotted and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on RustServer_13480?

Tags published by RustServer_13480, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): 2 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^p (PvE): The world is the danger; players do not fight each other. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is RustServer_13480 joined?

Connect with client.connect 133.88.120.30:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players 2 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded