DWG RG-S15323Server sheetchecked 9m ago
RustServer_28076
Online 133.88.121.110:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 05:35 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for RustServer_28076, and is it up?
Right now, RustServer_28076 is recorded as online. Counted from its reported uptime, the last restart was about 5 days 11 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
How does RustServer_28076 perform, as measured?
134 server fps on average over the last 48 hours, and never under 97. Counted at its highest: 47,589 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,361 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for RustServer_28076?
No region is published by RustServer_28076. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 133.88.121.110:28015.
On which Rust version is RustServer_28076 running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on RustServer_28076. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on RustServer_28076?
At the last refresh, RustServer_28076 recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for RustServer_28076?
Player hours over seven days place RustServer_28076 at #15,323, within the top 69% of ranked servers.
Wipe data
What happens on RustServer_28076 on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. At 6 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for RustServer_28076?
RustServer_28076's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 11 days 5 hours ago.
Rules and settings
Which rules and settings are recorded for RustServer_28076?
Gather rate for RustServer_28076: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for RustServer_28076?
Seed 27915 and size 3,000 define the procedural map RustServer_28076 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does RustServer_28076 appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry RustServer_28076 are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On RustServer_28076, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags RustServer_28076 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join RustServer_28076?
Enter client.connect 133.88.121.110:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.