DWG RG-S15190Server sheetchecked 7m ago
RustServer_9962
Online 133.88.121.162:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:39 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustServer_9962 online, and what uptime has been recorded?
RustServer_9962 is up at this moment. The uptime it reports puts the last restart at about 6 days 5 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 24 September 2026.
How does RustServer_9962 perform, as measured?
The last 48 hours give an average of 94 server fps and a floor of 75. Counted at its highest: 49,762 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,010 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is RustServer_9962 hosted?
No region is published by RustServer_9962. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 133.88.121.162:28015.
On which Rust version is RustServer_9962 running?
Rust network protocol 2635 and build 168909 on Linux: that is what RustServer_9962 runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for RustServer_9962?
At the last refresh, RustServer_9962 recorded 0 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 1.
In the rankings, which position does RustServer_9962 hold?
Within the top 68% of all ranked servers: RustServer_9962 at #15,190 for player hours, seven days recorded.
Schedules
On RustServer_9962, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on RustServer_9962?
The record of RustServer_9962's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 17 hours ago.
Rules and settings
Which settings does RustServer_9962 run, and what rules?
No gather rate is stated in the name of RustServer_9962. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
Which map has RustServer_9962 loaded?
RustServer_9962 runs a procedural map of size 3,000 with seed 27268, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain RustServer_9962?
On Rust Graphs, RustServer_9962 is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
On RustServer_9962, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^p (PvE): Player fights are off; the world supplies the danger; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here are the tags RustServer_9962 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to RustServer_9962?
In Rust, press F1 and type client.connect 133.88.121.162:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.