DWG RG-S15349Server sheetchecked 1d ago
RustServer_8392
Offline 133.88.123.166:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 07:11 UTC8d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is RustServer_8392, and is it online now?
Last seen 35 hours ago; right now RustServer_8392 is offline. About 3 days 14 hours ago is when it last restarted, measured from the uptime it reports. 133 of 168 hours up over the last 7 full days, which is 79% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does RustServer_8392 perform, as measured?
201 server fps on average over the last 48 hours, and never under 175. Counted at its highest: 43,489 entities, buildings, deployables and the rest of the world included. 2,197 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for RustServer_8392?
No region is published by RustServer_8392. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 133.88.123.166:28015 is its address.
On which Rust version is RustServer_8392 running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on RustServer_8392. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for RustServer_8392?
No response from RustServer_8392; the server was last seen 35 hours ago. Averaged across seven days, the player count is 0.
What rank has been recorded for RustServer_8392?
Within the top 69% of all ranked servers: RustServer_8392 at #15,349 for player hours, seven days recorded.
Wipe times
What happens on RustServer_8392 on the day of a wipe?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on RustServer_8392?
Too few wipes are on record for RustServer_8392 to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 8 days 17 hours ago.
Map and rules
What settings and rules apply on RustServer_8392?
The name of RustServer_8392 records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is RustServer_8392 played?
Size 3,000 with seed 22225: that is the procedural map RustServer_8392 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does RustServer_8392 appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry RustServer_8392 are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On RustServer_8392, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags RustServer_8392 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join RustServer_8392?
Enter client.connect 133.88.123.166:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.