DWG RG-S0000Server sheetchecked 45d ago
Logic Lab
Offline 134.101.200.20:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Logic Lab, and is it up?
Last seen 45 days 19 hours ago; right now Logic Lab is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.
What location is recorded for Logic Lab?
No region is published by Logic Lab. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 134.101.200.20:28015.
On which Rust version is Logic Lab running?
On Windows, Logic Lab runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on Logic Lab?
No response from Logic Lab; the server was last seen 45 days 19 hours ago.
Schedules
Which times and days are wipes plotted at on Logic Lab?
Logic Lab's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 64 days 12 hours ago.
Map and rules
Which settings does Logic Lab run, and what rules?
No gather rate is stated in the name of Logic Lab. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Filters
Where does Logic Lab appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Logic Lab are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Logic Lab?
The game's server browser reads these tags from Logic Lab: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): Build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is Logic Lab joined?
Enter client.connect 134.101.200.20:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.