StatusLive Servers online11,713 Players47,275 Populated3,205 Wiped · 3 h100 Interval5 min Date29 OCT 2026

DWG RG-S15349Server sheetchecked 9m ago

ZapX Rust Server

Online 134.255.217.26:28015 checked 9m ago

vanilla
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe110d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Fig. 1Players on ZapX Rust Server
Fig. 2

Server performance

025507510001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
241 / 275
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
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04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
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05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is ZapX Rust Server online, and what uptime has been recorded?

Right now, ZapX Rust Server is recorded as online. The uptime it reports puts the last restart at about 28 hours ago. For the last 7 full days the record is 144 of 168 hours up, 86% of the time. First seen by Rust Graphs on 13 September 2026.

Is ZapX Rust Server stable in the figures recorded?

60 server fps on average over the last 48 hours, and never under 33. Counted at its highest: 69,417 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,550 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for ZapX Rust Server?

A region is not published by ZapX Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 134.255.217.26:28015.

What Rust version is recorded for ZapX Rust Server?

The platform is Linux and the version is Rust network protocol 2631 and build 156812 on ZapX Rust Server. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on ZapX Rust Server?

0 of 50 slots on ZapX Rust Server are taken at the latest refresh. Averaged across seven days, the player count is 0.

What rank has been recorded for ZapX Rust Server?

Over the last seven days, ZapX Rust Server records #15,349 for player hours: the top 69% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on ZapX Rust Server?

Too few wipes are on record for ZapX Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 110 days 13 hours ago.

Rules and settings

What settings and rules apply on ZapX Rust Server?

Gather rate for ZapX Rust Server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

Which map has ZapX Rust Server loaded?

ZapX Rust Server runs a procedural map of size 3,500 with seed 12345, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does ZapX Rust Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include ZapX Rust Server: Rust community servers, plotted and Vanilla Rust servers. These filters on the server list return it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Which meaning is attached to each tag on ZapX Rust Server?

Tags published by ZapX Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2631 (Protocol): To join, your game must be on protocol 2631; cs156812 (Build): 156812 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join ZapX Rust Server?

In Rust, press F1 and type client.connect 134.255.217.26:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,^v,gmrust,cs156812,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2631
Protocol To join, your game must be on protocol 2631.
cs156812
Build 156812 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded