StatusLive Servers online11,722 Players61,093 Populated3,368 Wiped · 3 h184 Interval5 min Date29 OCT 2026

DWG RG-S9532Server sheetchecked 10m ago

Rusty Tinu - PvE [NO kill/cheat/steal/raid]

Online 134.255.217.65:27072 checked 10m ago

moddedoxidepve
Connect
Players now 0/ 24 0% full
7-day average0peak 1
Rank#9,532top 43%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Fig. 1Players on Rusty Tinu - PvE [NO kill/cheat/steal/raid]
Fig. 2

Server performance

02040608012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 17:57 UTC15d ago 1 – running 0
Thu 1 Oct, 22:20 UTC FW27d ago 1 halved by day 1 11.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
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111 / 2000
02
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average
166 / 2000
03
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average
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04
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
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05 7 / 300
06
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Rusty Tinu - PvE [NO kill/cheat/steal/raid], and is it online now?

Rusty Tinu - PvE [NO kill/cheat/steal/raid] is up at this moment. Counted from its reported uptime, the last restart was about 6 hours ago. For the last 7 full days the record is 159 of 168 hours up, 95% of the time. First seen by Rust Graphs on 13 September 2026.

Is Rusty Tinu - PvE [NO kill/cheat/steal/raid] stable in the figures recorded?

The last 48 hours give an average of 57 server fps and a floor of 42. Counted at its highest: 100,299 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,002 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

No region is published by Rusty Tinu - PvE [NO kill/cheat/steal/raid]. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 134.255.217.65:27072.

What Rust version is recorded for Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

On Linux, Rusty Tinu - PvE [NO kill/cheat/steal/raid] runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

At the last refresh, Rusty Tinu - PvE [NO kill/cheat/steal/raid] recorded 0 players across 24 slots. The seven-day mean is 0 players; the peak over the same period is 1.

What rank has been recorded for Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

Over the last seven days, Rusty Tinu - PvE [NO kill/cheat/steal/raid] records #9,532 for player hours: the top 43% of all ranked servers.

Wipe times

What happens on Rusty Tinu - PvE [NO kill/cheat/steal/raid] on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 27 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 1.

Which times and days are wipes plotted at on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

The record of Rusty Tinu - PvE [NO kill/cheat/steal/raid]'s wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 15 days 17 hours ago the current world was made.

Rules and settings

What settings and rules apply on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

The name of Rusty Tinu - PvE [NO kill/cheat/steal/raid] records no gather rate. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

Seed 2147483647 and size 4,000 define the procedural map Rusty Tinu - PvE [NO kill/cheat/steal/raid] generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

On Rust Graphs, Rusty Tinu - PvE [NO kill/cheat/steal/raid] is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

The game's server browser reads these tags from Rusty Tinu - PvE [NO kill/cheat/steal/raid]: gmrust (Game mode): Survival in standard Rust style; mp24 (Max players): The slot count is 24; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; modded (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is Rusty Tinu - PvE [NO kill/cheat/steal/raid] joined?

Connect with client.connect 134.255.217.65:27072: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://tinu1976.ch is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp24,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Survival in standard Rust style.
mp24
Max players The slot count is 24.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.
modded
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded