StatusLive Servers online11,626 Players31,131 Populated2,740 Wiped · 3 h70 Interval5 min Date29 OCT 2026

DWG RG-S15010Server sheetchecked 26d ago

BunnieBee's

Offline 134.255.240.121:10100 checked 26d ago

quad moddedoxidesoftcore
Connect
Players now 1/ 20 5% full
7-day average0peak –
Rank#15,010top 66%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on BunnieBee's
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 66% of all ranked servers, and #611 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01 0 / 100
02 0 / 233
03
[EA] Softcore 1quad · monthly · 67 on average
43 / 350
04
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average
41 / 300
05
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average
24 / 150
06
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average
3 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is BunnieBee's online, and what uptime has been recorded?

BunnieBee's is offline at this moment; 26 days 7 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 2 October 2026.

What location is recorded for BunnieBee's?

No region is published by BunnieBee's. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 134.255.240.121:10100.

What Rust version is recorded for BunnieBee's?

On Windows, BunnieBee's runs Rust network protocol 2634 and build 166586. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on BunnieBee's?

BunnieBee's is not responding at the latest refresh; the last record of it online is 26 days 7 hours ago.

Against other Rust servers, where is BunnieBee's placed?

Player hours over seven days place BunnieBee's at #15,010, within the top 66% of ranked servers. Within the quad group it places #611.

Wipe times

Which times and days are wipes plotted at on BunnieBee's?

The record of BunnieBee's's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 26 days 7 hours ago the current world was made.

Settings

Which rules and settings are recorded for BunnieBee's?

The name of BunnieBee's records no gather rate. A group tops out at 4 players (quad). It runs the softcore game mode, Part of your loot is kept: Facepunch's easier mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is BunnieBee's played?

A procedural map, generated by the game, is what BunnieBee's runs.

Filters

On Rust Graphs, which lists and filters contain BunnieBee's?

The Rust Graphs lists that carry BunnieBee's are: Modded Rust servers. These filters on the server list return it: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

On BunnieBee's, what is meant by each tag?

Tags published by BunnieBee's, and read by the game's server browser: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp20 (Max players): 20 player slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join BunnieBee's?

Connect with client.connect 134.255.240.121:10100: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmsoftcore,cs166586,ts4,^o^z

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp20
Max players 20 player slots.
ts4
Group limit The team limit is 4.
v2634
Protocol To join, your game must be on protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded