StatusLive Servers online11,850 Players85,370 Populated3,783 Wiped · 3 h296 Interval5 min Date29 OCT 2026

DWG RG-S15977Server sheetchecked 24d ago

acceptance002

Offline 134.82.68.117:28415 checked 24d ago

vanilla
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,977top 71%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on acceptance002
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is acceptance002, and is it online now?

The current state of acceptance002 is offline, with the last sighting 24 days 10 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 5 October 2026.

In which location is acceptance002 hosted?

A region is not published by acceptance002. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 134.82.68.117:28415 is its address.

On which Rust version is acceptance002 running?

Rust network protocol 2634 and build 166652 on Linux: that is what acceptance002 runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for acceptance002?

No response from acceptance002; the server was last seen 24 days 10 hours ago.

What rank has been recorded for acceptance002?

Over the last seven days, acceptance002 records #15,977 for player hours: the top 71% of all ranked servers.

Wipe data

On acceptance002, when do wipes occur?

The record of acceptance002's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 25 days 6 hours ago.

Map and rules

Which settings does acceptance002 run, and what rules?

Gather rate for acceptance002: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

What is the map for acceptance002?

acceptance002 runs a procedural map, which the game generates.

Tags

Where does acceptance002 appear among the Rust Graphs lists and filters?

On Rust Graphs, acceptance002 is placed in these lists: Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Which meaning is attached to each tag on acceptance002?

gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release are the tags acceptance002 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is acceptance002 joined?

In Rust, press F1 and type client.connect 134.82.68.117:28415 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^v,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded