StatusLive Servers online11,614 Players46,371 Populated3,033 Wiped · 3 h110 Interval5 min Date30 OCT 2026

DWG RG-S15989Server sheetchecked 26d ago

Rust Test Server #1

Offline 135.106.198.49:28015 checked 26d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,989top 71%
Last wipe33d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Test Server #1
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Rust Test Server #1, and is it online now?

Last seen 26 days 6 hours ago; right now Rust Test Server #1 is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 26 September 2026.

In which location is Rust Test Server #1 hosted?

No region is published by Rust Test Server #1. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 135.106.198.49:28015.

What Rust version is recorded for Rust Test Server #1?

Rust network protocol 2633 and build 165217 on Linux: that is what Rust Test Server #1 runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Rust Test Server #1?

Rust Test Server #1 is not responding at the latest refresh; the last record of it online is 26 days 6 hours ago.

In the rankings, which position does Rust Test Server #1 hold?

Player hours over seven days place Rust Test Server #1 at #15,989, within the top 71% of ranked servers.

Schedules

On Rust Test Server #1, when do wipes occur?

The record of Rust Test Server #1's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 33 days 8 hours ago.

Settings

Which rules and settings are recorded for Rust Test Server #1?

The name of Rust Test Server #1 records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for Rust Test Server #1?

Rust Test Server #1 runs a procedural map of size 3,000 with seed 123456, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Rust Test Server #1 appear among the Rust Graphs lists and filters?

On Rust Graphs, Rust Test Server #1 is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Rust Test Server #1, what is meant by each tag?

Tags published by Rust Test Server #1, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Rust Test Server #1?

Enter client.connect 135.106.198.49:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded