StatusLive Servers online11,595 Players34,229 Populated2,837 Wiped · 3 h65 Interval5 min Date28 OCT 2026

DWG RG-S15260Server sheetchecked 27d ago

Local Staging Test Server

Offline 135.136.22.169:28015 checked 27d ago

Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank#15,260top 64%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Staging Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Local Staging Test Server, and is it online now?

Last seen 27 days 2 hours ago; right now Local Staging Test Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.

What location is recorded for Local Staging Test Server?

No region is published by Local Staging Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 135.136.22.169:28015.

What Rust version is recorded for Local Staging Test Server?

The platform is Windows and the version is Rust network protocol 2634 and build 166440 on Local Staging Test Server. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Local Staging Test Server?

No response from Local Staging Test Server; the server was last seen 27 days 2 hours ago.

In the rankings, which position does Local Staging Test Server hold?

Player hours over seven days place Local Staging Test Server at #15,260, within the top 64% of ranked servers.

Schedules

What wipe schedule has been recorded for Local Staging Test Server?

Local Staging Test Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 28 days 7 hours ago the current world was made.

Map and rules

What settings and rules apply on Local Staging Test Server?

No gather rate is stated in the name of Local Staging Test Server. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

Tags

Where does Local Staging Test Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Local Staging Test Server: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Local Staging Test Server, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166440 (Build): 166440 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags Local Staging Test Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Local Staging Test Server?

Connect with client.connect 135.136.22.169:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166440,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players Slots: 5.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166440
Build 166440 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded