DWG RG-S15326Server sheetchecked 11m ago
A Shockbyte x Discord Production Rust Server
Online 135.148.134.23:29134 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for A Shockbyte x Discord Production Rust Server, and is it up?
Right now, A Shockbyte x Discord Production Rust Server is recorded as online. About 4 days 23 hours ago is when it last restarted, measured from the uptime it reports. 95 of 96 hours up over the last 4 full days, which is 99% of the time. First seen by Rust Graphs on 24 October 2026.
Is A Shockbyte x Discord Production Rust Server stable in the figures recorded?
254 server fps on average over the last 48 hours, and never under 239. Counted at its highest: 8,226 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,725 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is A Shockbyte x Discord Production Rust Server hosted?
No region is published by A Shockbyte x Discord Production Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 135.148.134.23:29134.
On which Rust version is A Shockbyte x Discord Production Rust Server running?
Rust network protocol 2635 and build 168909 on Linux: that is what A Shockbyte x Discord Production Rust Server runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on A Shockbyte x Discord Production Rust Server?
At the last refresh, A Shockbyte x Discord Production Rust Server recorded 0 players across 125 slots. Averaged across seven days, the player count is 0.
Against other Rust servers, where is A Shockbyte x Discord Production Rust Server placed?
Player hours over seven days place A Shockbyte x Discord Production Rust Server at #15,326, within the top 69% of ranked servers.
Wipe times
What wipe schedule has been recorded for A Shockbyte x Discord Production Rust Server?
The record of A Shockbyte x Discord Production Rust Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 5 days 1 hours ago.
Rules and settings
Which settings does A Shockbyte x Discord Production Rust Server run, and what rules?
The name of A Shockbyte x Discord Production Rust Server records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
Which map has A Shockbyte x Discord Production Rust Server loaded?
Seed 50000 and size 1,500 define the procedural map A Shockbyte x Discord Production Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain A Shockbyte x Discord Production Rust Server?
The Rust Graphs lists that carry A Shockbyte x Discord Production Rust Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on A Shockbyte x Discord Production Rust Server?
gmrust (Game mode): Standard survival, as Rust plays; mp125 (Max players): The slot count is 125; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags A Shockbyte x Discord Production Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join A Shockbyte x Discord Production Rust Server?
Connect with client.connect 135.148.134.23:29134: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp125
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.