DWG RG-S6231Server sheetchecked 9m ago
Bobby's World
Online 135.148.134.58:22550 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 22:04 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 21:48 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 06:14 UTC3d ago | – | – | – | 1 |
| Mon 26 Oct, 06:02 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 01:46 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 18:39 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 18:09 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 17:16 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 16:00 UTC5d ago | – | – | – | 0 |
Similar servers
Quick answers
Server data
Is Bobby's World online, and what uptime has been recorded?
Bobby's World is up at this moment. Counted from its reported uptime, the last restart was about 44 hours ago. 107 of 144 hours up over the last 6 full days, which is 74% of the time. First seen by Rust Graphs on 22 October 2026.
How does Bobby's World perform, as measured?
The last 48 hours give an average of 238 server fps and a floor of 221. Counted at its highest: 11,263 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,738 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Bobby's World?
No region is published by Bobby's World. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 135.148.134.58:22550.
On which Rust version is Bobby's World running?
On Linux, Bobby's World runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for Bobby's World?
Current player count on Bobby's World: 0, of 6 slots. Averaged across seven days, the player count is 0, with a peak of 2. Averaged over the last 48 hours, the player count is highest at 16:00 UTC: 1 players.
What rank has been recorded for Bobby's World?
Over the last seven days, Bobby's World records #6,231 for player hours: the top 28% of all ranked servers.
Wipe times
On Bobby's World, when do wipes occur?
No wipe schedule is kept for Bobby's World. The world is replaced every few hours, and such resets are not wipes.
Settings
What settings and rules apply on Bobby's World?
Gather rate for Bobby's World: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is Bobby's World played?
Size 1,700 with seed 1090616722: that is the procedural map Bobby's World runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain Bobby's World?
On Rust Graphs, Bobby's World is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Which meaning is attached to each tag on Bobby's World?
The game's server browser reads these tags from Bobby's World: gmrust (Game mode): Survival in standard Rust style; mp6 (Max players): Slots: 6; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join Bobby's World?
In Rust, press F1 and type client.connect 135.148.134.58:22550 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp6,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp6
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.