StatusLive Servers online11,756 Players64,636 Populated3,440 Wiped · 3 h196 Interval5 min Date29 OCT 2026

DWG RG-S15323Server sheetchecked 6m ago

1

Online 135.148.134.77:22904 checked 6m ago

Connect
Players now 0/ 125 0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Fig. 1Players on 1
Fig. 2

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 11:48 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average
481 / 525
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
402 / 450
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
55 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
44 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
50 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average
158 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is 1 online, and what uptime has been recorded?

At this moment 1 is online. The uptime it reports puts the last restart at about 4 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of 1 show?

The last 48 hours give an average of 124 server fps and a floor of 54. Counted at its highest: 118,476 entities, buildings, deployables and the rest of the world included. 4,809 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for 1?

There is no region published by 1. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 135.148.134.77:22904 is its address.

On which Rust version is 1 running?

On Linux, 1 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for 1?

At the last refresh, 1 recorded 0 players across 125 slots. The seven-day mean on this server is 0 players.

What rank has been recorded for 1?

Within the top 69% of all ranked servers: 1 at #15,323 for player hours, seven days recorded.

Wipe data

What happens on 1 on the day of a wipe?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on 1?

Too few wipes are on record for 1 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 16 days ago.

Settings

What settings and rules apply on 1?

The name of 1 records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has 1 loaded?

Size 4,500 with seed 50000: that is the procedural map 1 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does 1 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry 1 are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on 1?

The game's server browser reads these tags from 1: gmrust (Game mode): Survival in standard Rust style; mp125 (Max players): Slots: 125; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to 1?

Enter client.connect 135.148.134.77:22904 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp125
Max players Slots: 125.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded