StatusLive Servers online11,869 Players103,347 Populated3,962 Wiped · 3 h552 Interval5 min Date29 OCT 2026

DWG RG-S15289Server sheetchecked 14m ago

Duckys 10x

Online 135.148.134.94:22514 checked 14m ago

10x moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,289top 69%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123420:0023:0002:0022:0015:0018:00

Hourly average and peak, UTC.

Fig. 1Players on Duckys 10x
Fig. 2

Server performance

05010015020020:0023:0002:0022:0015:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 350 on average
511 / 550
02
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 181 on average
160 / 200
03
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 180 on average
135 / 200
04
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 152 on average
332 / 400
05
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 76 on average
87 / 150
06
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average
14 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Duckys 10x, and is it online now?

Right now, Duckys 10x is recorded as online. About 4 hours ago is when it last restarted, measured from the uptime it reports. For the last 2 full days the record is 14 of 48 hours up, 29% of the time. On 26 October 2026 is when Rust Graphs first saw it.

Is Duckys 10x stable in the figures recorded?

The last 48 hours give an average of 105 server fps and a floor of 89. Counted at its highest: 119,588 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,624 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Duckys 10x?

A region is not published by Duckys 10x. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 135.148.134.94:22514.

What Rust version is recorded for Duckys 10x?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Duckys 10x. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Duckys 10x?

0 of 50 slots on Duckys 10x are taken at the latest refresh. The seven-day mean on this server is 0 players.

Against other Rust servers, where is Duckys 10x placed?

Within the top 69% of all ranked servers: Duckys 10x at #15,289 for player hours, seven days recorded.

Wipe data

Which times and days are wipes plotted at on Duckys 10x?

The record of Duckys 10x's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 3 days 15 hours ago.

Settings

Which settings does Duckys 10x run, and what rules?

10x gather is stated in the name of Duckys 10x. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Duckys 10x played?

Seed 50000 and size 4,500 define the procedural map Duckys 10x generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does Duckys 10x appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Duckys 10x: 10x Rust servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.

On Duckys 10x, what is meant by each tag?

Tags published by Duckys 10x, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Duckys 10x?

Enter client.connect 135.148.134.94:22514 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded