DWG RG-S0790Server sheetchecked 13m ago
[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly
Online NA 135.148.136.6:60405 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers, top 6% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 14d 1hThu 12 Nov, 17:58 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
- 42d 1hThu 10 Dec, 17:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 38, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:58 UTC13d ago | 38 | – | running | 7 |
| Thu 1 Oct, 18:02 UTC FW27d ago | 43 | halved by day 10 | 14 days | 2 |
| Thu 17 Sep, 17:58 UTC41d ago | 38 | halved by day 11 | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly online, and what uptime has been recorded?
Right now, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is recorded as online. About 7 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly show?
64 server fps on average over the last 48 hours, and never under 46. Counted at its highest: 256,043 entities, buildings, deployables and the rest of the world included. 6,691 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?
In North America [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly lists itself, tagged NA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 135.148.136.6:60405.
On which Rust version is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?
6 of 100 slots on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly are taken at the latest refresh. The seven-day mean is 13 players; the peak over the same period is 33. Averaged over the last 48 hours, the player count is highest at 03:00 UTC: 28 players.
What rank has been recorded for [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?
Across seven days, player hours give [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly #790 globally and #119 in North America, a top 4% position among ranked servers.
Schedules
On [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly, what does the data show for wipe day?
At their busiest, its recent wipes drew 40 players on average. At 6 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 10.5.
On [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly, when do wipes occur?
Wipes at [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly take place every 4 weeks on Thursday at 17:58 UTC. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 13 days 22 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.
Settings
Which settings does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly run, and what rules?
The name of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly records no gather rate. 6 players is the published group limit. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
Which map has [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly loaded?
Size 4,500 with seed 467147874: that is the procedural map [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly appear among the Rust Graphs lists and filters?
On Rust Graphs, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is placed in these lists: Modded Rust servers, PvE Rust servers, plotted, Rust zombie servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 10+ on average.
Which meaning is attached to each tag on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?
Tags published by [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts6 (Group limit): Team size is capped at 6; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The browser's listing places it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?
Enter client.connect 135.148.136.6:60405 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://www.goldenhourrust.com/ is its website.
Server tags
Published as mp100,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts6,^o^z
Game
gmrust
mp100
ts6
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
