StatusLive Servers online11,875 Players94,751 Populated3,875 Wiped · 3 h395 Interval5 min Date29 OCT 2026

DWG RG-S0790Server sheetchecked 13m ago

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly

Online NA 135.148.136.6:60405 checked 13m ago

biweekly wipes vanillamoddedoxidepve
Connect
Players now 6/ 100 6% full
7-day average13peak 33
Rank#790top 4% · #119 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
01020304016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on [US] Golden Hour...
Fig. 2

Server performance

025507510016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 6% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak40players, last three wipes
crowd held0%else halves by day 10.5

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 14d 1hThu 12 Nov, 17:58 UTC
  3. 35d 3hThu 3 Dec, 19:00 UTCFW
  4. 42d 1hThu 10 Dec, 17:58 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
020406080+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 38, 6 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:58 UTC13d ago 38 – running 7
Thu 1 Oct, 18:02 UTC FW27d ago 43 halved by day 10 14 days 2
Thu 17 Sep, 17:58 UTC41d ago 38 halved by day 11 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly online, and what uptime has been recorded?

Right now, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is recorded as online. About 7 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly show?

64 server fps on average over the last 48 hours, and never under 46. Counted at its highest: 256,043 entities, buildings, deployables and the rest of the world included. 6,691 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

In North America [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly lists itself, tagged NA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 135.148.136.6:60405.

On which Rust version is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

6 of 100 slots on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly are taken at the latest refresh. The seven-day mean is 13 players; the peak over the same period is 33. Averaged over the last 48 hours, the player count is highest at 03:00 UTC: 28 players.

What rank has been recorded for [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

Across seven days, player hours give [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly #790 globally and #119 in North America, a top 4% position among ranked servers.

Schedules

On [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly, what does the data show for wipe day?

At their busiest, its recent wipes drew 40 players on average. At 6 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 10.5.

On [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly, when do wipes occur?

Wipes at [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly take place every 4 weeks on Thursday at 17:58 UTC. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 13 days 22 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.

Settings

Which settings does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly run, and what rules?

The name of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly records no gather rate. 6 players is the published group limit. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map has [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly loaded?

Size 4,500 with seed 467147874: that is the procedural map [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly appear among the Rust Graphs lists and filters?

On Rust Graphs, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is placed in these lists: Modded Rust servers, PvE Rust servers, plotted, Rust zombie servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 10+ on average.

Which meaning is attached to each tag on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

Tags published by [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts6 (Group limit): Team size is capped at 6; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The browser's listing places it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

Enter client.connect 135.148.136.6:60405 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://www.goldenhourrust.com/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts6
Group limit Team size is capped at 6.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded