StatusLive Servers online11,706 Players60,014 Populated3,275 Wiped · 3 h168 Interval5 min Date30 OCT 2026

DWG RG-S8402Server sheetchecked 10h ago

Giggleshitter 100x PvE

Offline 135.148.137.168:60407 checked 10h ago

100x monthly wipes moddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak 2
Rank#8,402top 38%
Last wipe2d agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75119:0023:0003:0006:0010:0014:00

Hourly average and peak, UTC.

Fig. 1Players on Giggleshitter 100x PvE
Fig. 2

Server performance

010020030040019:0023:0003:0006:0010:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 06:02 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

Is Giggleshitter 100x PvE online, and what uptime has been recorded?

The current state of Giggleshitter 100x PvE is offline, with the last sighting 10 hours ago. About 2 hours ago is when it last restarted, measured from the uptime it reports. 11 of 72 hours up over the last 3 full days, which is 15% of the time. On 26 October 2026 is when Rust Graphs first saw it.

How does Giggleshitter 100x PvE perform, as measured?

Average server fps over the last 48 hours is 235; the lowest was 226. Counted at its highest: 33,299 entities, buildings, deployables and the rest of the world included. 2,243 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is Giggleshitter 100x PvE hosted?

No region is published by Giggleshitter 100x PvE. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 135.148.137.168:60407.

On which Rust version is Giggleshitter 100x PvE running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Giggleshitter 100x PvE. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for Giggleshitter 100x PvE?

No response from Giggleshitter 100x PvE; the server was last seen 10 hours ago. The seven-day mean is 0 players; the peak over the same period is 2. The 48-hour peak falls at 11:00 UTC, averaging 1 players.

Against other Rust servers, where is Giggleshitter 100x PvE placed?

Within the top 38% of all ranked servers: Giggleshitter 100x PvE at #8,402 for player hours, seven days recorded.

Schedules

On Giggleshitter 100x PvE, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

On Giggleshitter 100x PvE, when do wipes occur?

Once a month, with the force wipe, is when Giggleshitter 100x PvE wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 2 days 18 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Settings

What settings and rules apply on Giggleshitter 100x PvE?

The name records 100x gather for Giggleshitter 100x PvE. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Giggleshitter 100x PvE played?

Seed 2003685391 and size 2,500 define the procedural map Giggleshitter 100x PvE generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain Giggleshitter 100x PvE?

The Rust Graphs lists that carry Giggleshitter 100x PvE are: Rust servers above 10x gather rate, Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days; Gather rate: More than 10x.

On Giggleshitter 100x PvE, what is meant by each tag?

The game's server browser reads these tags from Giggleshitter 100x PvE: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Giggleshitter 100x PvE?

Connect with client.connect 135.148.137.168:60407: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/X3Q9BuXfJ8 is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded