DWG RG-S9407Server sheetchecked 7m ago
Demon Legends | Rust | Wiped 17/26 | No Decay
Online 135.148.137.32:60433 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 11h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Demon Legends | Rust | Wiped 17/26 | No Decay, and is it up?
Right now, Demon Legends | Rust | Wiped 17/26 | No Decay is recorded as online. About 5 days 12 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 15 October 2026.
What does the recorded performance of Demon Legends | Rust | Wiped 17/26 | No Decay show?
230 server fps on average over the last 48 hours, and never under 53. Counted at its highest: 29,328 entities, buildings, deployables and the rest of the world included. 5,236 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
In which location is Demon Legends | Rust | Wiped 17/26 | No Decay hosted?
A region is not published by Demon Legends | Rust | Wiped 17/26 | No Decay. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 135.148.137.32:60433.
What Rust version is recorded for Demon Legends | Rust | Wiped 17/26 | No Decay?
On Linux, Demon Legends | Rust | Wiped 17/26 | No Decay runs Rust network protocol 2635 and build 167781. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on Demon Legends | Rust | Wiped 17/26 | No Decay?
Current player count on Demon Legends | Rust | Wiped 17/26 | No Decay: 0, of 100 slots. Averaged across seven days, the player count is 0, with a peak of 1.
What rank has been recorded for Demon Legends | Rust | Wiped 17/26 | No Decay?
Over the last seven days, Demon Legends | Rust | Wiped 17/26 | No Decay records #9,407 for player hours: the top 42% of all ranked servers.
Wipe data
What wipe schedule has been recorded for Demon Legends | Rust | Wiped 17/26 | No Decay?
Estimated from the force wipe is when Demon Legends | Rust | Wiped 17/26 | No Decay's next wipe falls. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 15 days ago. The tags state a wipe schedule of one wipe a month.
Map and rules
Which settings does Demon Legends | Rust | Wiped 17/26 | No Decay run, and what rules?
No gather rate is stated in the name of Demon Legends | Rust | Wiped 17/26 | No Decay. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is Demon Legends | Rust | Wiped 17/26 | No Decay played?
Seed 789340099 and size 2,500 define the procedural map Demon Legends | Rust | Wiped 17/26 | No Decay generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain Demon Legends | Rust | Wiped 17/26 | No Decay?
The Rust Graphs lists that carry Demon Legends | Rust | Wiped 17/26 | No Decay are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On Demon Legends | Rust | Wiped 17/26 | No Decay, what is meant by each tag?
The game's server browser reads these tags from Demon Legends | Rust | Wiped 17/26 | No Decay: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join Demon Legends | Rust | Wiped 17/26 | No Decay?
In Rust, press F1 and type client.connect 135.148.137.32:60433 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.