StatusLive Servers online11,847 Players92,510 Populated3,855 Wiped · 3 h385 Interval5 min Date29 OCT 2026

DWG RG-S15344Server sheetchecked 5d ago

A MegaSuperBigCoolServer

Offline 135.148.15.111:24324 checked 5d ago

Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on A MegaSuperBigCoolServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8.2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 08:48 UTC20d ago 0 – running 0
Thu 1 Oct, 05:09 UTC28d ago 0 – 8.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average
847 / 250
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
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05
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06
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for A MegaSuperBigCoolServer, and is it up?

A MegaSuperBigCoolServer is offline at this moment; 5 days 10 hours ago is when it was last seen. For the last 7 full days the record is 54 of 168 hours up, 32% of the time. On 1 October 2026 is when Rust Graphs first saw it.

In which location is A MegaSuperBigCoolServer hosted?

A region is not published by A MegaSuperBigCoolServer. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 135.148.15.111:24324.

What Rust version is recorded for A MegaSuperBigCoolServer?

Rust network protocol 2634 and build 167028 on Linux: that is what A MegaSuperBigCoolServer runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on A MegaSuperBigCoolServer?

The latest refresh records A MegaSuperBigCoolServer as offline, last seen 5 days 10 hours ago. Averaged across seven days, the player count is 0.

Against other Rust servers, where is A MegaSuperBigCoolServer placed?

Within the top 69% of all ranked servers: A MegaSuperBigCoolServer at #15,344 for player hours, seven days recorded.

Wipe times

What is recorded on A MegaSuperBigCoolServer on wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for A MegaSuperBigCoolServer?

The record of A MegaSuperBigCoolServer's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 20 days 6 hours ago the current world was made.

Settings

Which rules and settings are recorded for A MegaSuperBigCoolServer?

Gather rate for A MegaSuperBigCoolServer: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is A MegaSuperBigCoolServer played?

Size 3,000 with seed 50000: that is the procedural map A MegaSuperBigCoolServer runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does A MegaSuperBigCoolServer appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry A MegaSuperBigCoolServer are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On A MegaSuperBigCoolServer, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167028 (Build): 167028 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags A MegaSuperBigCoolServer publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is A MegaSuperBigCoolServer joined?

Enter client.connect 135.148.15.111:24324 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167028,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players The slot count is 40.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167028
Build 167028 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded