DWG RG-S6594Server sheetchecked 8m ago
[US] Viking Solo PvE
Online 135.148.15.213:23975 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 00:10 UTC5d ago | 1 | – | running | 0 |
| Thu 15 Oct, 16:25 UTC13d ago | 1 | halved by day 4 | 8.3 days | 0 |
| Sun 11 Oct, 19:31 UTC17d ago | 2 | held half | 3.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for [US] Viking Solo PvE, and is it up?
Right now, [US] Viking Solo PvE is recorded as online. The uptime it reports puts the last restart at about 19 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 11 October 2026.
How does [US] Viking Solo PvE perform, as measured?
The last 48 hours give an average of 227 server fps and a floor of 130. Counted at its highest: 48,378 entities, buildings, deployables and the rest of the world included. 3,375 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for [US] Viking Solo PvE?
North America is where the name of [US] Viking Solo PvE points, with no region tag published. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 135.148.15.213:23975 is its address.
What Rust version is recorded for [US] Viking Solo PvE?
Rust network protocol 2635 and build 168909 on Linux: that is what [US] Viking Solo PvE runs. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on [US] Viking Solo PvE?
0 of 75 slots on [US] Viking Solo PvE are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 13:00 UTC: 1 players.
Against other Rust servers, where is [US] Viking Solo PvE placed?
Over the last seven days, [US] Viking Solo PvE records #6,594 for player hours: the top 30% of all ranked servers.
Schedules
What happens on [US] Viking Solo PvE on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 50% of its recent wipes. By day 4 the crowd had fallen below half on the wipes where it did not hold.
What wipe schedule has been recorded for [US] Viking Solo PvE?
No next wipe can be predicted for [US] Viking Solo PvE: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 5 days 9 hours ago the current world was made.
Settings
Which settings does [US] Viking Solo PvE run, and what rules?
No gather rate is stated in the name of [US] Viking Solo PvE. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Which map has [US] Viking Solo PvE loaded?
Seed 31337 and size 3,000 define the procedural map [US] Viking Solo PvE generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain [US] Viking Solo PvE?
On Rust Graphs, [US] Viking Solo PvE is placed in these lists: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on [US] Viking Solo PvE?
gmrust (Game mode): Standard survival, as Rust plays; mp75 (Max players): The slot count is 75; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags [US] Viking Solo PvE publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join [US] Viking Solo PvE?
Enter client.connect 135.148.15.213:23975 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp75
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.