StatusLive Servers online11,679 Players49,738 Populated3,164 Wiped · 3 h118 Interval5 min Date29 OCT 2026

DWG RG-S6594Server sheetchecked 8m ago

[US] Viking Solo PvE

Online 135.148.15.213:23975 checked 8m ago

moddedoxide
Connect
Players now 0/ 75 0% full
7-day average0peak 1
Rank#6,594top 30%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on [US] Viking Solo PvE
Fig. 2

Server performance

010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 4

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 00:10 UTC5d ago 1 – running 0
Thu 15 Oct, 16:25 UTC13d ago 1 halved by day 4 8.3 days 0
Sun 11 Oct, 19:31 UTC17d ago 2 held half 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average
18 / 100
02 6 / 50
03
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average
5 / 100
04
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average
3 / 150
05
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average
2 / 175
06
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average
6 / 90
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for [US] Viking Solo PvE, and is it up?

Right now, [US] Viking Solo PvE is recorded as online. The uptime it reports puts the last restart at about 19 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 11 October 2026.

How does [US] Viking Solo PvE perform, as measured?

The last 48 hours give an average of 227 server fps and a floor of 130. Counted at its highest: 48,378 entities, buildings, deployables and the rest of the world included. 3,375 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for [US] Viking Solo PvE?

North America is where the name of [US] Viking Solo PvE points, with no region tag published. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 135.148.15.213:23975 is its address.

What Rust version is recorded for [US] Viking Solo PvE?

Rust network protocol 2635 and build 168909 on Linux: that is what [US] Viking Solo PvE runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on [US] Viking Solo PvE?

0 of 75 slots on [US] Viking Solo PvE are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 13:00 UTC: 1 players.

Against other Rust servers, where is [US] Viking Solo PvE placed?

Over the last seven days, [US] Viking Solo PvE records #6,594 for player hours: the top 30% of all ranked servers.

Schedules

What happens on [US] Viking Solo PvE on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 50% of its recent wipes. By day 4 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for [US] Viking Solo PvE?

No next wipe can be predicted for [US] Viking Solo PvE: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 5 days 9 hours ago the current world was made.

Settings

Which settings does [US] Viking Solo PvE run, and what rules?

No gather rate is stated in the name of [US] Viking Solo PvE. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has [US] Viking Solo PvE loaded?

Seed 31337 and size 3,000 define the procedural map [US] Viking Solo PvE generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain [US] Viking Solo PvE?

On Rust Graphs, [US] Viking Solo PvE is placed in these lists: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on [US] Viking Solo PvE?

gmrust (Game mode): Standard survival, as Rust plays; mp75 (Max players): The slot count is 75; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags [US] Viking Solo PvE publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join [US] Viking Solo PvE?

Enter client.connect 135.148.15.213:23975 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp75
Max players The slot count is 75.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded