Fig. 1Players on Bloodline Rust 3xRG-S15338-01 · Sheet 1 of 11
Fig. 2
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S15338-02 · Sheet 2 of 11
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S15338-03 · Sheet 3 of 11
Schedule
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.
The force wipe · high confidence
usual gap1 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak0players, last three wipes
Coming wipes
7d 8hThu 5 Nov, 19:00 UTCFW
35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Fri 2 OctWed 30 SepTue 29 Sep
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
ScheduleExpected wipesRG-S15338-04 · Sheet 4 of 11
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 07:29 UTC27d ago
1
–
running
0
Wed 30 Sep, 18:06 UTC28d ago
0
–
1.6 days
0
Tue 29 Sep, 18:06 UTC29d ago
0
–
1 days
0
Mon 28 Sep, 18:06 UTC30d ago
0
–
1 days
0
Sun 27 Sep, 18:06 UTC31d ago
0
–
1 days
0
Sat 26 Sep, 18:06 UTC32d ago
1
–
1 days
0
Fri 25 Sep, 18:06 UTC33d ago
1
–
1 days
0
Thu 24 Sep, 18:06 UTC34d ago
0
–
1 days
0
Wed 23 Sep, 18:06 UTC35d ago
0
–
1 days
0
Tue 22 Sep, 18:06 UTC36d ago
0
–
1 days
0
Mon 21 Sep, 18:07 UTC37d ago
0
–
1 days
0
Sun 20 Sep, 18:07 UTC38d ago
0
–
1 days
0
Sat 19 Sep, 18:06 UTC39d ago
0
–
1 days
0
Fri 18 Sep, 18:06 UTC40d ago
0
–
1 days
0
Thu 17 Sep, 18:06 UTC41d ago
0
–
1 days
0
Wed 16 Sep, 18:09 UTC42d ago
0
–
1 days
0
Tue 15 Sep, 18:09 UTC43d ago
0
–
1 days
0
Mon 14 Sep, 18:09 UTC44d ago
0
–
1 days
0
Sun 13 Sep, 18:09 UTC45d ago
0
–
1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S15338-05 · Sheet 5 of 11
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
What uptime is recorded for Bloodline Rust 3x, and is it up?
Last seen 7 hours ago; right now Bloodline Rust 3x is offline. The uptime it reports puts the last restart at about 23 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
2.
What does the recorded performance of Bloodline Rust 3x show?
137 server fps on average over the last 48 hours, and never under 85. Counted at its highest: 94,130 entities, buildings, deployables and the rest of the world included. 3,940 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
3.
What location is recorded for Bloodline Rust 3x?
No region is published by Bloodline Rust 3x. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 135.148.172.229:28560.
4.
On which Rust version is Bloodline Rust 3x running?
On Linux, Bloodline Rust 3x runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Counts
5.
What does the population history show for Bloodline Rust 3x?
No response from Bloodline Rust 3x; the server was last seen 7 hours ago. The seven-day mean on this server is 0 players.
6.
Against other Rust servers, where is Bloodline Rust 3x placed?
Over the last seven days, Bloodline Rust 3x records #15,338 for player hours: the top 69% of all ranked servers.
Schedules
7.
What happens on Bloodline Rust 3x on the day of a wipe?
The recent wipes averaged a busiest count of 0 players. 21 hours after the latest wipe, the crowd peaked.
8.
What wipe schedule has been recorded for Bloodline Rust 3x?
The force wipe is the only wipe at Bloodline Rust 3x, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 27 days 3 hours ago. The tags state a wipe schedule of one wipe a month.
Settings
9.
What settings and rules apply on Bloodline Rust 3x?
Bloodline Rust 3x takes its gather rate from its name: 3x. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
10.
Which map has Bloodline Rust 3x loaded?
Bloodline Rust 3x runs a procedural map of size 4,000 with seed 2026680033, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
11.
On Rust Graphs, which lists and filters contain Bloodline Rust 3x?
These Rust Graphs lists include Bloodline Rust 3x: 3x Rust servers, plotted and Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
12.
Which meaning is attached to each tag on Bloodline Rust 3x?
gmrust (Game mode): Standard survival, as Rust plays; mp125 (Max players): The slot count is 125; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Bloodline Rust 3x publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
13.
By what method do you join Bloodline Rust 3x?
Connect with client.connect 135.148.172.229:28560: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
NotesAnswered from the figuresRG-S15338-10 · Sheet 10 of 11
Key
Server tags
what each one means
Published asmp125,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeStandard survival, as Rust plays.
mp125
Max playersThe slot count is 125.
ts8
Group limitThe team limit is 8, which is the game default.
v2635
ProtocolYour game must match protocol 2635 to join.
cs168909
Build168909 is the game build.
ptrak
NetworkingThe network layer is RakNet, the game's standard.
$r?
Region codeThe region code field is empty.
Wipe schedule
^m
MonthlyFacepunch's force wipe brings a monthly wipe.
Mods and access
^o
OxideThe plugin framework is Oxide (uMod).
^z
ModdedPlugins or settings change the game, so it is listed under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
KeyTag string decodedRG-S15338-11 · Sheet 11 of 11