StatusLive Servers online11,850 Players85,370 Populated3,783 Wiped · 3 h296 Interval5 min Date29 OCT 2026

DWG RG-S15348Server sheetchecked 7d ago

The Hunting Lodge Test

Offline 135.181.179.111:28019 checked 7d ago

pve
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,348top 69%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on The Hunting Lodge Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average
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04 9 / 150
05
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06
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for The Hunting Lodge Test, and is it up?

The Hunting Lodge Test is offline at this moment; 7 days 17 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 21 October 2026.

In which location is The Hunting Lodge Test hosted?

A region is not published by The Hunting Lodge Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 135.181.179.111:28019.

What Rust version is recorded for The Hunting Lodge Test?

Rust network protocol 2635 and build 167819 on Linux: that is what The Hunting Lodge Test runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for The Hunting Lodge Test?

The latest refresh records The Hunting Lodge Test as offline, last seen 7 days 17 hours ago.

What rank has been recorded for The Hunting Lodge Test?

Within the top 69% of all ranked servers: The Hunting Lodge Test at #15,348 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for The Hunting Lodge Test?

Too few wipes are on record for The Hunting Lodge Test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 7 days 17 hours ago the current world was made.

Settings

What settings and rules apply on The Hunting Lodge Test?

No gather rate is stated in the name of The Hunting Lodge Test. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is The Hunting Lodge Test played?

The Hunting Lodge Test runs a procedural map, which the game generates.

Filters

Where does The Hunting Lodge Test appear among the Rust Graphs lists and filters?

On Rust Graphs, The Hunting Lodge Test is placed in these lists: Rust community servers, plotted and PvE Rust servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On The Hunting Lodge Test, what is meant by each tag?

gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs167819 (Build): Build: 167819; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^p (PvE): The world is the danger; players do not fight each other are the tags The Hunting Lodge Test publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to The Hunting Lodge Test?

In Rust, press F1 and type client.connect 135.181.179.111:28019 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^p,gmvanilla,cs167819,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs167819
Build Build: 167819.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded