DWG RG-S15490Server sheetchecked 38d ago
Google Cloud Rust JP | 3X | 48H Upkeep
Offline 136.110.109.59:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Google Cloud Rust JP | 3X | 48H Upkeep, and is it up?
Last seen 38 days 21 hours ago; right now Google Cloud Rust JP | 3X | 48H Upkeep is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What location is recorded for Google Cloud Rust JP | 3X | 48H Upkeep?
Asia is where the name of Google Cloud Rust JP | 3X | 48H Upkeep points, with no region tag published. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 136.110.109.59:28015.
What Rust version is recorded for Google Cloud Rust JP | 3X | 48H Upkeep?
The platform is Linux and the version is Rust network protocol 2632 and build 161125 on Google Cloud Rust JP | 3X | 48H Upkeep. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for Google Cloud Rust JP | 3X | 48H Upkeep?
Google Cloud Rust JP | 3X | 48H Upkeep is not responding at the latest refresh; the last record of it online is 38 days 21 hours ago.
In the rankings, which position does Google Cloud Rust JP | 3X | 48H Upkeep hold?
Within the top 70% of all ranked servers: Google Cloud Rust JP | 3X | 48H Upkeep at #15,490 for player hours, seven days recorded.
Schedules
What wipe schedule has been recorded for Google Cloud Rust JP | 3X | 48H Upkeep?
Google Cloud Rust JP | 3X | 48H Upkeep's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 70 days 16 hours ago.
Map and rules
What settings and rules apply on Google Cloud Rust JP | 3X | 48H Upkeep?
3x gather is stated in the name of Google Cloud Rust JP | 3X | 48H Upkeep. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for Google Cloud Rust JP | 3X | 48H Upkeep?
Seed 1829161776 and size 3,500 define the procedural map Google Cloud Rust JP | 3X | 48H Upkeep generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does Google Cloud Rust JP | 3X | 48H Upkeep appear among the Rust Graphs lists and filters?
On Rust Graphs, Google Cloud Rust JP | 3X | 48H Upkeep is placed in these lists: 3x Rust servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.
On Google Cloud Rust JP | 3X | 48H Upkeep, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): 20 player slots; ts8 (Group limit): The default team size of 8 applies; v2632 (Protocol): To join, your game must be on protocol 2632; cs161125 (Build): The game build is 161125; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Google Cloud Rust JP | 3X | 48H Upkeep publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to Google Cloud Rust JP | 3X | 48H Upkeep?
In Rust, press F1 and type client.connect 136.110.109.59:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z
Game
gmrust
mp20
ts8
v2632
cs161125
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.