DWG RG-S13260Server sheetchecked 42d ago
nameserver
Offline 136.169.150.133:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is nameserver, and is it online now?
nameserver is offline at this moment; 42 days 7 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 15 September 2026.
What location is recorded for nameserver?
A region is not published by nameserver. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 136.169.150.133:28015.
What Rust version is recorded for nameserver?
On Windows, nameserver runs Rust network protocol 2633 and build 163794. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on nameserver?
No response from nameserver; the server was last seen 42 days 7 hours ago.
What rank has been recorded for nameserver?
Within the top – of all ranked servers: nameserver at #13,260 for player hours, seven days recorded.
Wipe times
On nameserver, when do wipes occur?
Too few wipes are on record for nameserver to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 42 days 9 hours ago the current world was made.
Settings
What settings and rules apply on nameserver?
The name of nameserver records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has nameserver loaded?
nameserver runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain nameserver?
These Rust Graphs lists include nameserver: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On nameserver, what is meant by each tag?
The game's server browser reads these tags from nameserver: gmrust (Game mode): Standard survival, as Rust plays; mp15 (Max players): 15 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join nameserver?
Enter client.connect 136.169.150.133:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp15,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp15
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.