StatusLive Servers online11,619 Players31,668 Populated2,750 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S14328Server sheetchecked 3d ago

LocalServer

Offline 136.175.178.6:28015 checked 3d ago

pve
Connect
Players now 1/ 10 10% full
7-day average0peak 1
Rank#14,328top 64%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on LocalServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average
33 / 200
02
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average
7 / 200
03
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average
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04
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30 / 200
05 19 / 150
06
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average
0 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is LocalServer online, and what uptime has been recorded?

LocalServer is offline at this moment; 3 days 14 hours ago is when it was last seen. For the last 3 full days the record is 0 of 72 hours up, 0% of the time. First seen by Rust Graphs on 25 October 2026.

In which location is LocalServer hosted?

There is no region published by LocalServer, and its region code is au1. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 136.175.178.6:28015.

What Rust version is recorded for LocalServer?

Rust network protocol 2583 and build 110006 on Windows: that is what LocalServer runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on LocalServer?

The latest refresh records LocalServer as offline, last seen 3 days 14 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

In the rankings, which position does LocalServer hold?

Within the top 64% of all ranked servers: LocalServer at #14,328 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for LocalServer?

LocalServer's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 3 days 14 hours ago.

Settings

Which settings does LocalServer run, and what rules?

The name of LocalServer records no gather rate. The group limit is not published. pve, no fighting other players, is the game mode. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for LocalServer?

A procedural map, generated by the game, is what LocalServer runs.

Tags

On Rust Graphs, which lists and filters contain LocalServer?

On Rust Graphs, LocalServer is placed in these lists: Rust community servers, plotted and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Last wipe: In the last week.

Which meaning is attached to each tag on LocalServer?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; v2583 (Protocol): To join, your game must be on protocol 2583; cs110006 (Build): 110006 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $rau1 (Region code): The region code recorded is au1; ^p (PvE): No player combat: the threat comes from the world are the tags LocalServer publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is LocalServer joined?

In Rust, press F1 and type client.connect 136.175.178.6:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$rau1,v2583,^p,gmrust,cs110006

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
v2583
Protocol To join, your game must be on protocol 2583.
cs110006
Build 110006 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$rau1
Region code The region code recorded is au1.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded