StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h58 Interval5 min Date28 OCT 2026

DWG RG-S7596Server sheetchecked 2h ago

Enjoyrust.com DEV

Online EU 136.243.156.199:28025 checked 2h ago

monthly wipes vanillamoddedoxidepremium
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#7,596top 34% · #2053 in EU
Last wipe25d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on Enjoyrust.com DEV
Fig. 2

Server performance

025507510020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 18:01 UTC25d ago 0 – running 0
Thu 1 Oct, 18:05 UTC FW27d ago 1 held half 2 days 0
Thu 24 Sep, 18:02 UTC34d ago 0 – 7 days 0
Fri 18 Sep, 18:00 UTC40d ago 0 – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Enjoyrust.com DEV online, and what uptime has been recorded?

Enjoyrust.com DEV is up at this moment. Counted from its reported uptime, the last restart was about 11 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is Enjoyrust.com DEV stable in the figures recorded?

87 server fps on average over the last 48 hours, and never under 59. Counted at its highest: 110,293 entities, buildings, deployables and the rest of the world included. 3,761 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is Enjoyrust.com DEV hosted?

The EU tag is how Enjoyrust.com DEV lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 136.243.156.199:28025.

On which Rust version is Enjoyrust.com DEV running?

Rust network protocol 2635 and build 168909 on Linux: that is what Enjoyrust.com DEV runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on Enjoyrust.com DEV?

0 of 50 slots on Enjoyrust.com DEV are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1.

Against other Rust servers, where is Enjoyrust.com DEV placed?

The same seven-day player-hour count places Enjoyrust.com DEV at #2,053 within Europe, #7,596 across all ranked servers and in the top 34% of them.

Wipe times

On Enjoyrust.com DEV, what does the data show for wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for Enjoyrust.com DEV?

Once a month, with the force wipe, is when Enjoyrust.com DEV wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 25 days 1 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

What settings and rules apply on Enjoyrust.com DEV?

No gather rate is stated in the name of Enjoyrust.com DEV. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. The server admits players with Rust's premium status only. VAC is on: that is Valve's anti-cheat.

What is the map for Enjoyrust.com DEV?

Seed 1679466248 and size 4,250 define the procedural map Enjoyrust.com DEV generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Enjoyrust.com DEV appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Enjoyrust.com DEV: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Enjoyrust.com DEV?

Tags published by Enjoyrust.com DEV, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^q (Premium): The server admits players with Rust's premium status only; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is Enjoyrust.com DEV joined?

In Rust, press F1 and type client.connect 136.243.156.199:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. The server admits players with Rust's premium status only. https://enjoyrust.com is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EU,^q,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^q
Premium The server admits players with Rust's premium status only.
^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded