StatusLive Servers online11,617 Players40,309 Populated2,963 Wiped · 3 h87 Interval5 min Date29 OCT 2026

DWG RG-S6448Server sheetchecked 9m ago

8Heaven 50% UpKeep

Online EU 136.243.36.106:28000 checked 9m ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 4
Rank#6,448top 29% · #1912 in EU
Last wipe9d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75108:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on 8Heaven 50% UpKeep
Fig. 2

Server performance

0246808:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 17:45 UTC9d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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the same kind of game, then region, group limit, rate and wipes
01
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
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02
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
15 / 1000
03
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average
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04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 71 on average
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05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for 8Heaven 50% UpKeep, and is it up?

8Heaven 50% UpKeep is up at this moment. The uptime it reports puts the last restart at about 7 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 19 October 2026.

How does 8Heaven 50% UpKeep perform, as measured?

5 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 135,992 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,026 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is 8Heaven 50% UpKeep hosted?

In Europe 8Heaven 50% UpKeep lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 136.243.36.106:28000.

On which Rust version is 8Heaven 50% UpKeep running?

Rust network protocol 2635 and build 168909 on Linux: that is what 8Heaven 50% UpKeep runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on 8Heaven 50% UpKeep?

0 of 50 slots on 8Heaven 50% UpKeep are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 4. Averaged over the last 48 hours, the player count is highest at 19:00 UTC: 1 players.

What rank has been recorded for 8Heaven 50% UpKeep?

Across seven days, player hours give 8Heaven 50% UpKeep #6,448 globally and #1,912 in Europe, a top 29% position among ranked servers.

Wipe data

What is recorded on 8Heaven 50% UpKeep on wipe day?

The recent wipes averaged a busiest count of 2 players. At 27 hours after the latest wipe the crowd was at its peak.

On 8Heaven 50% UpKeep, when do wipes occur?

The force wipe is the only wipe at 8Heaven 50% UpKeep, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 9 days 12 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Rules and settings

Which rules and settings are recorded for 8Heaven 50% UpKeep?

The name of 8Heaven 50% UpKeep records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is 8Heaven 50% UpKeep played?

8Heaven 50% UpKeep runs a procedural map of size 4,500 with seed 1, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain 8Heaven 50% UpKeep?

On Rust Graphs, 8Heaven 50% UpKeep is placed in these lists: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

On 8Heaven 50% UpKeep, what is meant by each tag?

Tags published by 8Heaven 50% UpKeep, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The browser's listing places it under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is 8Heaven 50% UpKeep joined?

Enter client.connect 136.243.36.106:28000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded