DWG RG-S7709Server sheetchecked 10m ago
ORION_Intergalactic_Server
Online 136.243.70.123:28025 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 16:08 UTC1d ago | – | – | running | 0 |
| Wed 14 Oct, 10:17 UTC13d ago | 1 | halved by day 1 | 12.2 days | 0 |
| Mon 14 Sep, 13:19 UTC43d ago | 1 | halved by day 1 | 29.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is ORION_Intergalactic_Server online, and what uptime has been recorded?
At this moment ORION_Intergalactic_Server is online. The uptime it reports puts the last restart at about 26 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does ORION_Intergalactic_Server perform, as measured?
117 server fps on average over the last 48 hours, and never under 108. Counted at its highest: 71,524 entities, buildings, deployables and the rest of the world included. 2,284 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for ORION_Intergalactic_Server?
A region is not published by ORION_Intergalactic_Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 136.243.70.123:28025 is its address.
On which Rust version is ORION_Intergalactic_Server running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on ORION_Intergalactic_Server. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on ORION_Intergalactic_Server?
At the last refresh, ORION_Intergalactic_Server recorded 0 players across 30 slots. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 18:00 UTC, at an average of 1 players.
Against other Rust servers, where is ORION_Intergalactic_Server placed?
Player hours over seven days place ORION_Intergalactic_Server at #7,709, within the top 35% of ranked servers.
Wipe data
What happens on ORION_Intergalactic_Server on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.
What wipe schedule has been recorded for ORION_Intergalactic_Server?
No next wipe can be predicted for ORION_Intergalactic_Server: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 28 hours ago.
Rules and settings
What settings and rules apply on ORION_Intergalactic_Server?
The name of ORION_Intergalactic_Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
What is the map for ORION_Intergalactic_Server?
Size 3,500 with seed 327637702: that is the procedural map ORION_Intergalactic_Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain ORION_Intergalactic_Server?
On Rust Graphs, ORION_Intergalactic_Server is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
On ORION_Intergalactic_Server, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp30 (Max players): Slots: 30; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags ORION_Intergalactic_Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is ORION_Intergalactic_Server joined?
Enter client.connect 136.243.70.123:28025 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp30
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.