StatusLive Servers online11,721 Players48,587 Populated3,224 Wiped · 3 h110 Interval5 min Date29 OCT 2026

DWG RG-S13967Server sheetchecked 27d ago

Local Test

Offline 136.33.51.113:28015 checked 27d ago

Connect
Players now 1/ 500 0% full
7-day average0peak –
Rank#13,967top 59%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:34 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
250 / 275
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
183 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
35 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
17 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
45 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Local Test, and is it online now?

The current state of Local Test is offline, with the last sighting 27 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.

What location is recorded for Local Test?

No region is published by Local Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 136.33.51.113:28015.

What Rust version is recorded for Local Test?

On Windows, Local Test runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Local Test?

Local Test is not responding at the latest refresh; the last record of it online is 27 days 7 hours ago.

Against other Rust servers, where is Local Test placed?

Over the last seven days, Local Test records #13,967 for player hours: the top 59% of all ranked servers.

Wipe data

On Local Test, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Local Test?

Too few wipes are on record for Local Test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 27 days 9 hours ago.

Rules and settings

Which settings does Local Test run, and what rules?

No gather rate is stated in the name of Local Test. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Tags

Where does Local Test appear among the Rust Graphs lists and filters?

On Rust Graphs, Local Test is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Local Test?

The game's server browser reads these tags from Local Test: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): 500 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Local Test joined?

In Rust, press F1 and type client.connect 136.33.51.113:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players 500 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded