StatusLive Servers online11,688 Players56,552 Populated3,390 Wiped · 3 h97 Interval5 min Date28 OCT 2026

DWG RG-S15400Server sheetchecked 7d ago

RustDockerServer

Offline 136.34.197.50:28015 checked 7d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,400top 69%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustDockerServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 01:07 UTC24d ago 0 – running 0
Wed 16 Sep, 00:23 UTC42d ago 0 – 18 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
544 / 575
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
361 / 400
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average
36 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average
44 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average
157 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
77 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for RustDockerServer, and is it up?

The current state of RustDockerServer is offline, with the last sighting 7 days 2 hours ago. For the last 7 full days the record is 9 of 168 hours up, 5% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for RustDockerServer?

There is no region published by RustDockerServer. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 136.34.197.50:28015.

What Rust version is recorded for RustDockerServer?

Rust network protocol 2634 and build 167781 on Linux: that is what RustDockerServer runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on RustDockerServer?

The latest refresh records RustDockerServer as offline, last seen 7 days 2 hours ago. The seven-day mean on this server is 0 players.

Against other Rust servers, where is RustDockerServer placed?

Over the last seven days, RustDockerServer records #15,400 for player hours: the top 69% of all ranked servers.

Wipe data

On RustDockerServer, what does the data show for wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

On RustDockerServer, when do wipes occur?

RustDockerServer's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 24 days 9 hours ago the current world was made.

Map and rules

What settings and rules apply on RustDockerServer?

Gather rate for RustDockerServer: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has RustDockerServer loaded?

RustDockerServer runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain RustDockerServer?

These Rust Graphs lists include RustDockerServer: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on RustDockerServer?

The game's server browser reads these tags from RustDockerServer: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join RustDockerServer?

Enter client.connect 136.34.197.50:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded