StatusLive Servers online11,801 Players78,222 Populated3,772 Wiped · 3 h109 Interval5 min Date28 OCT 2026

DWG RG-S16733Server sheetchecked 31d ago

Rust Server Test

Offline 136.36.100.238:28015 checked 31d ago

Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#16,733top 71%
Last wipe32d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Server Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 18:39 UTC32d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
588 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
363 / 525
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
49 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
40 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average
130 / 200
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average
140 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Rust Server Test, and is it online now?

Last seen 31 days 23 hours ago; right now Rust Server Test is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 20 September 2026.

In which location is Rust Server Test hosted?

A region is not published by Rust Server Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 136.36.100.238:28015.

On which Rust version is Rust Server Test running?

The platform is Windows and the version is Rust network protocol 2633 and build 165217 on Rust Server Test. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for Rust Server Test?

Rust Server Test is not responding at the latest refresh; the last record of it online is 31 days 23 hours ago.

What rank has been recorded for Rust Server Test?

Over the last seven days, Rust Server Test records #16,733 for player hours: the top 71% of all ranked servers.

Wipe times

What is recorded on Rust Server Test on wipe day?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Rust Server Test?

Rust Server Test's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 32 days 2 hours ago the current world was made.

Rules and settings

Which settings does Rust Server Test run, and what rules?

The name of Rust Server Test records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for Rust Server Test?

A procedural map, generated by the game, is what Rust Server Test runs.

Tags

Where does Rust Server Test appear among the Rust Graphs lists and filters?

On Rust Graphs, Rust Server Test is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Rust Server Test, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags Rust Server Test publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Rust Server Test?

Enter client.connect 136.36.100.238:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players The slot count is 2.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded