StatusLive Servers online11,696 Players45,884 Populated3,156 Wiped · 3 h101 Interval5 min Date29 OCT 2026

DWG RG-S15643Server sheetchecked 34d ago

My Rust server | Powered by AMP

Offline 136.37.78.220:28015 checked 34d ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,643top 71%
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Rust server | Powered by AMP
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
237 / 275
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
157 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
27 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
14 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
31 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is My Rust server | Powered by AMP online, and what uptime has been recorded?

My Rust server | Powered by AMP is offline at this moment; 34 days 15 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.

What location is recorded for My Rust server | Powered by AMP?

No region is published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 136.37.78.220:28015.

What Rust version is recorded for My Rust server | Powered by AMP?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2633 and build 164530. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on My Rust server | Powered by AMP?

The latest refresh records My Rust server | Powered by AMP as offline, last seen 34 days 15 hours ago.

Against other Rust servers, where is My Rust server | Powered by AMP placed?

Over the last seven days, My Rust server | Powered by AMP records #15,643 for player hours: the top 71% of all ranked servers.

Wipe times

What wipe schedule has been recorded for My Rust server | Powered by AMP?

Too few wipes are on record for My Rust server | Powered by AMP to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 39 days 6 hours ago.

Rules and settings

What settings and rules apply on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has My Rust server | Powered by AMP loaded?

My Rust server | Powered by AMP runs a procedural map, which the game generates.

Filters

Where does My Rust server | Powered by AMP appear among the Rust Graphs lists and filters?

These Rust Graphs lists include My Rust server | Powered by AMP: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Rust server | Powered by AMP?

Tags published by My Rust server | Powered by AMP, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is My Rust server | Powered by AMP joined?

In Rust, press F1 and type client.connect 136.37.78.220:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded