StatusLive Servers online11,791 Players67,584 Populated3,634 Wiped · 3 h129 Interval5 min Date28 OCT 2026

DWG RG-S14314Server sheetchecked 27d ago

My Local Staging Server

Offline 136.55.28.158:28015 checked 27d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,314top 60%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Local Staging Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep1 Oct4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 22:13 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
501 / 575
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
41 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
36 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
85 / 150
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
109 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is My Local Staging Server, and is it online now?

The current state of My Local Staging Server is offline, with the last sighting 27 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 22 September 2026.

What location is recorded for My Local Staging Server?

There is no region published by My Local Staging Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 136.55.28.158:28015 is its address.

On which Rust version is My Local Staging Server running?

On Windows, My Local Staging Server runs Rust network protocol 2634 and build 166427. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on My Local Staging Server?

The latest refresh records My Local Staging Server as offline, last seen 27 days 22 hours ago.

What rank has been recorded for My Local Staging Server?

Over the last seven days, My Local Staging Server records #14,314 for player hours: the top 60% of all ranked servers.

Wipe data

What is recorded on My Local Staging Server on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

On My Local Staging Server, when do wipes occur?

Too few wipes are on record for My Local Staging Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 27 days 23 hours ago.

Rules and settings

Which rules and settings are recorded for My Local Staging Server?

The name of My Local Staging Server records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for My Local Staging Server?

A procedural map, generated by the game, is what My Local Staging Server runs.

Lists and filters

Where does My Local Staging Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry My Local Staging Server are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Local Staging Server?

Tags published by My Local Staging Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166427 (Build): The game build is 166427; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to My Local Staging Server?

In Rust, press F1 and type client.connect 136.55.28.158:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166427,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166427
Build The game build is 166427.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded