StatusLive Servers online11,691 Players50,606 Populated3,291 Wiped · 3 h135 Interval5 min Date28 OCT 2026

DWG RG-S14873Server sheetchecked 14m ago

Serradinha BattleField Bots Tests

Online 137.74.172.22:28015 checked 14m ago

quad moddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#14,873top 67%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Fig. 1Players on Serradinha BattleField Bots Tests
Fig. 2

Server performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct20 Oct22 Oct25 Oct27 Oct

Top 67% of all ranked servers, and #606 of the quad servers (top 73%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 21:31 UTC2d ago 1 – running 0
Wed 21 Oct, 15:46 UTC6d ago 1 halved by day 2 4.2 days 0
Tue 20 Oct, 08:22 UTC7d ago 1 – 1.3 days 0
Mon 19 Oct, 14:43 UTC8d ago 1 – 0.7 days 0
Sun 18 Oct, 09:02 UTC9d ago 1 – 1.2 days 0
Fri 16 Oct, 17:14 UTC11d ago 1 – 1.7 days 0
Fri 16 Oct, 09:02 UTC11d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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3 / 200
02
#1 TITANRUST [X20/X50|MAX4|TP|KITS|ДЛЯ НОВИЧКОВ]EU · quad · 20x · weekly · 2 on average
0 / 200
03 21 / 200
04 18 / 200
05
[EU] SnowDiablo [X2] ONE GRID FPS+SMALL MAPEU · trio · 2x · weekly · 3 on average
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06
#1 BroRust X5/X10|MAX 3|WIPE 27.10|TP|KIT|LOOT+|SHOPEU · trio · 5x · weekly · 64 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Serradinha BattleField Bots Tests online, and what uptime has been recorded?

At this moment Serradinha BattleField Bots Tests is online. Counted from its reported uptime, the last restart was about 2 days 1 hours ago. For the last 7 full days the record is 144 of 168 hours up, 86% of the time. The first sighting of it by Rust Graphs was on 15 October 2026.

How does Serradinha BattleField Bots Tests perform, as measured?

The last 48 hours give an average of 89 server fps and a floor of 60. Counted at its highest: 69,213 entities, buildings, deployables and the rest of the world included. 3,179 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is Serradinha BattleField Bots Tests hosted?

No region is published by Serradinha BattleField Bots Tests. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 137.74.172.22:28015.

What Rust version is recorded for Serradinha BattleField Bots Tests?

Rust network protocol 2635 and build 168909 on Linux: that is what Serradinha BattleField Bots Tests runs. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Serradinha BattleField Bots Tests?

0 of 50 slots on Serradinha BattleField Bots Tests are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1.

Against other Rust servers, where is Serradinha BattleField Bots Tests placed?

Over the last seven days, Serradinha BattleField Bots Tests records #14,873 for player hours: the top 67% of all ranked servers. Within the quad group it places #606.

Wipe times

What happens on Serradinha BattleField Bots Tests on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 2 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on Serradinha BattleField Bots Tests?

Serradinha BattleField Bots Tests wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 2 days 3 hours ago.

Settings

Which settings does Serradinha BattleField Bots Tests run, and what rules?

The name of Serradinha BattleField Bots Tests records no gather rate. Groups: 4 players maximum (quad). It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

On which map is Serradinha BattleField Bots Tests played?

Seed 572989711 and size 3,500 define the procedural map Serradinha BattleField Bots Tests generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain Serradinha BattleField Bots Tests?

The Rust Graphs lists that carry Serradinha BattleField Bots Tests are: Modded Rust servers and Rust battlefield servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 3 days.

Which meaning is attached to each tag on Serradinha BattleField Bots Tests?

The game's server browser reads these tags from Serradinha BattleField Bots Tests: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Serradinha BattleField Bots Tests?

In Rust, press F1 and type client.connect 137.74.172.22:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts4,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts4
Group limit Team size is capped at 4.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded