StatusLive Servers online11,832 Players64,904 Populated3,595 Wiped · 3 h135 Interval5 min Date27 OCT 2026

DWG RG-S15404Server sheetchecked 9m ago

Rusthome.eu #1 | NO OFFLINE

Online EU 137.74.83.249:28015 checked 9m ago

monthly wipes moddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,404top 69% · #2589 in EU
Last wipe26d agomonthly schedule
Next wipe8d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Fig. 1Players on Rusthome.eu #1 | NO OFFLINE
Fig. 2

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 20hThu 5 Nov, 19:00 UTCFW
  2. 36d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:36 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Rusthome.eu #1 | NO OFFLINE, and is it up?

Rusthome.eu #1 | NO OFFLINE is up at this moment. About 16 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of Rusthome.eu #1 | NO OFFLINE show?

The last 48 hours give an average of 115 server fps and a floor of 76. Counted at its highest: 192,238 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,675 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Rusthome.eu #1 | NO OFFLINE hosted?

In Europe Rusthome.eu #1 | NO OFFLINE lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 137.74.83.249:28015.

On which Rust version is Rusthome.eu #1 | NO OFFLINE running?

Rust network protocol 2635 and build 168909 on Linux: that is what Rusthome.eu #1 | NO OFFLINE runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for Rusthome.eu #1 | NO OFFLINE?

Current player count on Rusthome.eu #1 | NO OFFLINE: 0, of 100 slots. The seven-day mean on this server is 0 players.

What rank has been recorded for Rusthome.eu #1 | NO OFFLINE?

The same seven-day player-hour count places Rusthome.eu #1 | NO OFFLINE at #2,589 within Europe, #15,404 across all ranked servers and in the top 69% of them.

Wipe times

What is recorded on Rusthome.eu #1 | NO OFFLINE on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 20 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Rusthome.eu #1 | NO OFFLINE?

The force wipe is the only wipe at Rusthome.eu #1 | NO OFFLINE, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 26 days 4 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

What settings and rules apply on Rusthome.eu #1 | NO OFFLINE?

The name of Rusthome.eu #1 | NO OFFLINE records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

On which map is Rusthome.eu #1 | NO OFFLINE played?

Size 4,300 with seed 1781256870: that is the procedural map Rusthome.eu #1 | NO OFFLINE runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain Rusthome.eu #1 | NO OFFLINE?

On Rust Graphs, Rusthome.eu #1 | NO OFFLINE is placed in these lists: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Rusthome.eu #1 | NO OFFLINE?

The game's server browser reads these tags from Rusthome.eu #1 | NO OFFLINE: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The server browser lists it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to Rusthome.eu #1 | NO OFFLINE?

In Rust, press F1 and type client.connect 137.74.83.249:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://rusthome.eu is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The slot count is 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded