DWG RG-S9909Server sheetchecked 2d ago
MyServer (TEST)
Offline 138.16.248.202:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 16:09 UTC2d ago | 1 | – | running | 0 |
| Sat 17 Oct, 04:52 UTC11d ago | 1 | halved by day 2 | 9.5 days | 1 |
| Fri 16 Oct, 04:41 UTC12d ago | 1 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is MyServer (TEST) online, and what uptime has been recorded?
Last seen 2 days 5 hours ago; right now MyServer (TEST) is offline. 4 of 168 hours up over the last 7 full days, which is 2% of the time. First seen by Rust Graphs on 15 October 2026.
In which location is MyServer (TEST) hosted?
There is no region published by MyServer (TEST). Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 138.16.248.202:28015 is its address.
On which Rust version is MyServer (TEST) running?
Rust network protocol 2635 and build 168909 on Windows: that is what MyServer (TEST) runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on MyServer (TEST)?
MyServer (TEST) is not responding at the latest refresh; the last record of it online is 2 days 5 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.
Against other Rust servers, where is MyServer (TEST) placed?
Over the last seven days, MyServer (TEST) records #9,909 for player hours: the top 45% of all ranked servers.
Wipe data
What happens on MyServer (TEST) on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 2.
What wipe schedule has been recorded for MyServer (TEST)?
No next wipe can be predicted for MyServer (TEST): its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 2 days 10 hours ago.
Settings
What settings and rules apply on MyServer (TEST)?
The name of MyServer (TEST) records no gather rate. 10 players is the published group limit. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is off: that is Valve's anti-cheat.
Filters
Where does MyServer (TEST) appear among the Rust Graphs lists and filters?
On Rust Graphs, MyServer (TEST) is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
On MyServer (TEST), what is meant by each tag?
gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 player slots; ts10 (Group limit): Teams hold no more than 10; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags MyServer (TEST) publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to MyServer (TEST)?
Enter client.connect 138.16.248.202:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts10,^o^z
Game
gmvanilla
mp100
ts10
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.