StatusLive Servers online11,614 Players34,171 Populated2,816 Wiped · 3 h69 Interval5 min Date29 OCT 2026

DWG RG-S13334Server sheetchecked 43d ago

Test Server

Offline 138.199.34.155:28015 checked 43d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,334no region published
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average
196 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
182 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
16 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average
14 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
15 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
90 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Test Server online, and what uptime has been recorded?

Test Server is offline at this moment; 43 days 7 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 15 September 2026 is when Rust Graphs first saw it.

In which location is Test Server hosted?

No region is published by Test Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 138.199.34.155:28015.

What Rust version is recorded for Test Server?

On Windows, Test Server runs Rust network protocol 2633 and build 162929. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Test Server?

No response from Test Server; the server was last seen 43 days 7 hours ago.

In the rankings, which position does Test Server hold?

Over the last seven days, Test Server records #13,334 for player hours: the top – of all ranked servers.

Schedules

Which times and days are wipes plotted at on Test Server?

Test Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 55 days 10 hours ago.

Map and rules

Which settings does Test Server run, and what rules?

The name of Test Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

On which map is Test Server played?

A procedural map, generated by the game, is what Test Server runs.

Tags

On Rust Graphs, which lists and filters contain Test Server?

The Rust Graphs lists that carry Test Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Test Server?

The game's server browser reads these tags from Test Server: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs162929 (Build): Build: 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Test Server?

In Rust, press F1 and type client.connect 138.199.34.155:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs162929
Build Build: 162929.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded