DWG RG-S13640Server sheetchecked 17d ago
Name of Server as Shown on the Client Server List
Offline 138.199.6.245:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers, and #588 of the quad servers (top 72%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Name of Server as Shown on the Client Server List online, and what uptime has been recorded?
Name of Server as Shown on the Client Server List is offline at this moment; 17 days 13 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 10 October 2026.
In which location is Name of Server as Shown on the Client Server List hosted?
No region is published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 138.199.6.245:28015 is its address.
On which Rust version is Name of Server as Shown on the Client Server List running?
Rust network protocol 2634 and build 166652 on Windows: that is what Name of Server as Shown on the Client Server List runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on Name of Server as Shown on the Client Server List?
No response from Name of Server as Shown on the Client Server List; the server was last seen 17 days 13 hours ago.
Against other Rust servers, where is Name of Server as Shown on the Client Server List placed?
Player hours over seven days place Name of Server as Shown on the Client Server List at #13,640, within the top 62% of ranked servers. #588 against other quad servers.
Schedules
Which times and days are wipes plotted at on Name of Server as Shown on the Client Server List?
The record of Name of Server as Shown on the Client Server List's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 21 days 15 hours ago the current world was made.
Map and rules
Which settings does Name of Server as Shown on the Client Server List run, and what rules?
The name of Name of Server as Shown on the Client Server List records no gather rate. A group tops out at 4 players (quad). It runs the softcore game mode, Easier than standard, from Facepunch, and part of your loot is kept. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is off.
Which map has Name of Server as Shown on the Client Server List loaded?
Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain Name of Server as Shown on the Client Server List?
The Rust Graphs lists that carry Name of Server as Shown on the Client Server List are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Which meaning is attached to each tag on Name of Server as Shown on the Client Server List?
Tags published by Name of Server as Shown on the Client Server List, and read by the game's server browser: gmsoftcore (Game mode): Softcore rules apply, an easier set; mp10 (Max players): 10 player slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join Name of Server as Shown on the Client Server List?
Connect with client.connect 138.199.6.245:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4
Game
gmsoftcore
mp10
ts4
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.