StatusLive Servers online11,699 Players38,680 Populated2,939 Wiped · 3 h94 Interval5 min Date29 OCT 2026

DWG RG-S16363Server sheetchecked 33d ago

mK PvE Dev Server

Offline 138.201.138.59:30036 checked 33d ago

Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#16,363top 71%
Last wipe–no schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on mK PvE Dev Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
166 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
119 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
19 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average
15 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
18 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
25 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is mK PvE Dev Server, and is it online now?

The current state of mK PvE Dev Server is offline, with the last sighting 33 days 11 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 25 September 2026.

In which location is mK PvE Dev Server hosted?

No region is published by mK PvE Dev Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 138.201.138.59:30036.

What Rust version is recorded for mK PvE Dev Server?

On Linux, mK PvE Dev Server runs Rust network protocol 2633 and build 165217. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on mK PvE Dev Server?

The latest refresh records mK PvE Dev Server as offline, last seen 33 days 11 hours ago.

What rank has been recorded for mK PvE Dev Server?

Within the top 71% of all ranked servers: mK PvE Dev Server at #16,363 for player hours, seven days recorded.

Wipe data

On mK PvE Dev Server, when do wipes occur?

Too few wipes are on record for mK PvE Dev Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe.

Map and rules

Which settings does mK PvE Dev Server run, and what rules?

The name of mK PvE Dev Server records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has mK PvE Dev Server loaded?

A procedural map, generated by the game, is what mK PvE Dev Server runs.

Filters

Where does mK PvE Dev Server appear among the Rust Graphs lists and filters?

On Rust Graphs, mK PvE Dev Server is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on mK PvE Dev Server?

The game's server browser reads these tags from mK PvE Dev Server: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join mK PvE Dev Server?

Connect with client.connect 138.201.138.59:30036: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players 40 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build 165217 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded