StatusLive Servers online11,629 Players51,128 Populated3,120 Wiped · 3 h116 Interval5 min Date30 OCT 2026

DWG RG-S13797Server sheetchecked 27d ago

TestServerSolo

Offline 138.219.94.130:28015 checked 27d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,797top 60%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TestServerSolo
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct5 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:07 UTC27d ago 1 – running 0
Thu 1 Oct, 18:19 UTC FW28d ago 1 – 0.9 days 1
Thu 1 Oct, 11:27 UTC28d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 459 on average
139 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 279 on average
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04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 262 on average
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06
Rustoria.co - EU MainEU · groups of 16+ · weekly · 262 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is TestServerSolo, and is it online now?

Last seen 27 days 15 hours ago; right now TestServerSolo is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 29 September 2026.

In which location is TestServerSolo hosted?

A region is not published by TestServerSolo. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 138.219.94.130:28015.

On which Rust version is TestServerSolo running?

The platform is Windows and the version is Rust network protocol 2634 and build 166586 on TestServerSolo. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on TestServerSolo?

The latest refresh records TestServerSolo as offline, last seen 27 days 15 hours ago.

What rank has been recorded for TestServerSolo?

Player hours over seven days place TestServerSolo at #13,797, within the top 60% of ranked servers.

Wipe times

What happens on TestServerSolo on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for TestServerSolo?

TestServerSolo wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 27 days 16 hours ago.

Rules and settings

Which settings does TestServerSolo run, and what rules?

The name of TestServerSolo records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has TestServerSolo loaded?

TestServerSolo runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain TestServerSolo?

These Rust Graphs lists include TestServerSolo: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On TestServerSolo, what is meant by each tag?

Tags published by TestServerSolo, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): 166586 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to TestServerSolo?

Connect with client.connect 138.219.94.130:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players The slot count is 1.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166586
Build 166586 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded