DWG RG-S15027Server sheetchecked 40d ago
TEST
Offline 139.100.251.67:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is TEST, and is it online now?
TEST is offline at this moment; 40 days 6 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 18 September 2026 is when Rust Graphs first saw it.
What location is recorded for TEST?
There is no region published by TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 139.100.251.67:28015.
What Rust version is recorded for TEST?
The platform is Windows and the version is Rust network protocol 2633 and build 164530 on TEST. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on TEST?
TEST is not responding at the latest refresh; the last record of it online is 40 days 6 hours ago.
Against other Rust servers, where is TEST placed?
Player hours over seven days place TEST at #15,027, within the top – of ranked servers.
Wipe data
What wipe schedule has been recorded for TEST?
Too few wipes are on record for TEST to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 40 days 22 hours ago the current world was made.
Rules and settings
What settings and rules apply on TEST?
The name of TEST records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is off: that is Valve's anti-cheat.
On which map is TEST played?
TEST runs a procedural map, which the game generates.
Tags
Where does TEST appear among the Rust Graphs lists and filters?
These Rust Graphs lists include TEST: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On TEST, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): 164530 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags TEST publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to TEST?
In Rust, press F1 and type client.connect 139.100.251.67:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.