StatusLive Servers online11,898 Players102,212 Populated3,932 Wiped · 3 h403 Interval5 min Date29 OCT 2026

DWG RG-S15327Server sheetchecked 11m ago

Sysctl Rust Server

Online 139.177.179.60:28015 checked 11m ago

Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,327top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123418:0008:0016:0000:0008:0016:00

Hourly average and peak, UTC.

Fig. 1Players on Sysctl Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:38 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
360 / 425
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
457 / 500
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
982 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
52 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
984 / 1000
06
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
32 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Sysctl Rust Server, and is it up?

Right now, Sysctl Rust Server is recorded as online. For the last 7 full days the record is 161 of 168 hours up, 96% of the time. First seen by Rust Graphs on 3 October 2026.

In which location is Sysctl Rust Server hosted?

No region is published by Sysctl Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 139.177.179.60:28015.

What Rust version is recorded for Sysctl Rust Server?

Rust network protocol 2635 and build 168909 on Linux: that is what Sysctl Rust Server runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Sysctl Rust Server?

Current player count on Sysctl Rust Server: 0, of 500 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does Sysctl Rust Server hold?

Within the top 69% of all ranked servers: Sysctl Rust Server at #15,327 for player hours, seven days recorded.

Wipe data

What is recorded on Sysctl Rust Server on wipe day?

The recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Sysctl Rust Server?

The record of Sysctl Rust Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 26 days ago.

Settings

Which settings does Sysctl Rust Server run, and what rules?

Gather rate for Sysctl Rust Server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.

What is the map for Sysctl Rust Server?

Sysctl Rust Server runs a procedural map, which the game generates.

Lists and filters

Where does Sysctl Rust Server appear among the Rust Graphs lists and filters?

On Rust Graphs, Sysctl Rust Server is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Sysctl Rust Server?

gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): 500 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags Sysctl Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join Sysctl Rust Server?

Connect with client.connect 139.177.179.60:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players 500 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded