DWG RG-S15339Server sheetchecked 12m ago
The BAD idea
Online 139.180.52.71:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is The BAD idea, and is it online now?
At this moment The BAD idea is online. About 8 days 14 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 15 September 2026.
What does the recorded performance of The BAD idea show?
The last 48 hours give an average of 89 server fps and a floor of 71. Counted at its highest: 110,139 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,444 MB. Players feel low fps and a climbing entity count as lag.
In which location is The BAD idea hosted?
No region is published by The BAD idea. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 139.180.52.71:28015.
What Rust version is recorded for The BAD idea?
Rust network protocol 2633 and build 165217 on Windows: that is what The BAD idea runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for The BAD idea?
Current player count on The BAD idea: 0, of 100 slots. Averaged across seven days, the player count is 0.
In the rankings, which position does The BAD idea hold?
Within the top 69% of all ranked servers: The BAD idea at #15,339 for player hours, seven days recorded.
Wipe data
On The BAD idea, when do wipes occur?
The record of The BAD idea's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 43 days 11 hours ago.
Map and rules
Which settings does The BAD idea run, and what rules?
The name of The BAD idea records no gather rate. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has The BAD idea loaded?
Size 4,500 with seed 6738: that is the procedural map The BAD idea runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain The BAD idea?
The Rust Graphs lists that carry The BAD idea are: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
On The BAD idea, what is meant by each tag?
The game's server browser reads these tags from The BAD idea: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join The BAD idea?
Enter client.connect 139.180.52.71:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.