DWG RG-S0844Server sheetchecked 9m ago
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服
Online EA 139.227.106.17:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers, top 13% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for [熊猫PVE]修仙升级/召唤/据点/10月新档正式服, and is it up?
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服 is up at this moment. Counted from its reported uptime, the last restart was about 13 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 20 October 2026 is when Rust Graphs first saw it.
What does the recorded performance of [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 show?
Average server fps over the last 48 hours is 226; the lowest was 209. Counted at its highest: 131,127 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,784 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for [熊猫PVE]修仙升级/召唤/据点/10月新档正式服?
With its EA tag, [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 lists itself in Asia. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 139.227.106.17:28015.
What Rust version is recorded for [熊猫PVE]修仙升级/召唤/据点/10月新档正式服?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [熊猫PVE]修仙升级/召唤/据点/10月新档正式服. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on [熊猫PVE]修仙升级/召唤/据点/10月新档正式服?
At the last refresh, [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 recorded 14 players across 100 slots. Averaged across seven days, the player count is 12, with a peak of 19. The 48-hour peak falls at 13:00 UTC, averaging 15 players.
In the rankings, which position does [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 hold?
Across seven days, player hours give [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 #844 globally and #71 in Asia, a top 4% position among ranked servers.
Schedules
Which times and days are wipes plotted at on [熊猫PVE]修仙升级/召唤/据点/10月新档正式服?
An estimate from the force wipe gives [熊猫PVE]修仙升级/召唤/据点/10月新档正式服's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 16 hours ago. Its tags give a wipe schedule of one wipe per month.
Map and rules
Which rules and settings are recorded for [熊猫PVE]修仙升级/召唤/据点/10月新档正式服?
Gather rate for [熊猫PVE]修仙升级/召唤/据点/10月新档正式服: not stated in the name. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 loaded?
Seed 1337 and size 4,000 define the procedural map [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.
Tags
On Rust Graphs, which lists and filters contain [熊猫PVE]修仙升级/召唤/据点/10月新档正式服?
On Rust Graphs, [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.
On [熊猫PVE]修仙升级/召唤/据点/10月新档正式服, what is meant by each tag?
The game's server browser reads these tags from [熊猫PVE]修仙升级/召唤/据点/10月新档正式服: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EA (East Asia): The server browser lists it under East Asia. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 joined?
Enter client.connect 139.227.106.17:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
