DWG RG-S1541Server sheetchecked 8m ago
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla
Online EA 139.99.124.11:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 7% of all ranked servers, top 29% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 13d 0hWed 11 Nov, 19:34 UTC
- 27d 0hWed 25 Nov, 19:34 UTC
- 34d 23hThu 3 Dec, 19:00 UTCFW
- 41d 0hWed 9 Dec, 19:34 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 34, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 19:34 UTC23h ago | – | – | running | 1 |
| Thu 15 Oct, 17:48 UTC14d ago | 34 | halved by day 7 | 13.1 days | 4 |
| Thu 1 Oct, 18:03 UTC FW28d ago | 28 | held half | 14 days | 0 |
| Tue 15 Sep, 15:49 UTC44d ago | 32 | halved by day 10 | 16.1 days | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla, and is it online now?
Right now, [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla is recorded as online. About 18 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla stable in the figures recorded?
130 server fps on average over the last 48 hours, and never under 14. Counted at its highest: 115,994 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,282 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
The EA tag is how [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla lists itself in Asia. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 139.99.124.11:28015.
What Rust version is recorded for [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
Rust network protocol 2635 and build 168909 on Linux: that is what [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
Current player count on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla: 17, of 200 slots. Averaged across seven days, the player count is 4, with a peak of 18. The 48-hour peak falls at 17:00 UTC, averaging 15 players.
In the rankings, which position does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla hold?
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla also measures #157 in Asia on the same seven-day player-hour count, at #1,541 globally and in the top 7% of ranked servers.
Wipe times
What is recorded on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla on wipe day?
The recent wipes averaged a busiest count of 31 players. 18 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 33% of its recent wipes stayed above half that peak. By day 8.5 the crowd had fallen below half on the wipes where it did not hold.
On [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla, when do wipes occur?
The prediction follows its tag, because too few wipes of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 23 hours ago. Its tags give a wipe schedule of one wipe every two weeks.
Settings
Which rules and settings are recorded for [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
The name of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. The plugin count is Oxide. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.
On which map is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla played?
Size 3,500 with seed 1444129400: that is the procedural map [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla are: Rust community servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Players now: At least 10.
On [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla, what is meant by each tag?
The game's server browser reads these tags from [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): Slots: 200; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): The plugin framework is Oxide (uMod); EA (East Asia): The browser's listing places it under East Asia. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
Enter client.connect 139.99.124.11:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/G4kV5sDrjr is its website.
Server tags
Published as mp200,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts8,^o
Game
gmrust
mp200
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
