StatusLive Servers online11,810 Players83,965 Populated3,630 Wiped · 3 h336 Interval5 min Date29 OCT 2026

DWG RG-S13472Server sheetchecked 12m ago

10x Land Down Under

Online 139.99.142.185:26213 checked 12m ago

10x moddedcarbon
Connect
Players now 0/ 40 0% full
7-day average0peak 1
Rank#13,472top 60%
Last wipe11d agono schedule published
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on 10x Land Down Under
Fig. 2

Server performance

05010015020023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct22 Oct29 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap21 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 9d 11hSun 8 Nov, 09:28 UTC
  3. 30d 11hSun 29 Nov, 09:28 UTC
  4. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 09:28 UTC11d ago 2 – running 0
Sun 27 Sep, 09:59 UTC32d ago 2 halved by day 1 21 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is 10x Land Down Under online, and what uptime has been recorded?

Right now, 10x Land Down Under is recorded as online. The uptime it reports puts the last restart at about 4 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is 10x Land Down Under stable in the figures recorded?

Average server fps over the last 48 hours is 164; the lowest was 29. Counted at its highest: 53,697 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,748 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for 10x Land Down Under?

A region is not published by 10x Land Down Under. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 139.99.142.185:26213.

On which Rust version is 10x Land Down Under running?

Rust network protocol 2635 and build 168909 on Linux: that is what 10x Land Down Under runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for 10x Land Down Under?

Current player count on 10x Land Down Under: 0, of 40 slots. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 10:00 UTC, averaging 0 players.

In the rankings, which position does 10x Land Down Under hold?

Within the top 60% of all ranked servers: 10x Land Down Under at #13,472 for player hours, seven days recorded.

Schedules

What is recorded on 10x Land Down Under on wipe day?

The recent wipes averaged a busiest count of 2 players. 1 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 1.

On 10x Land Down Under, when do wipes occur?

The wipe rhythm at 10x Land Down Under is every 3 weeks on Sunday at 09:28 UTC. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 11 days 11 hours ago the current world was made.

Map and rules

Which settings does 10x Land Down Under run, and what rules?

10x Land Down Under takes its gather rate from its name: 10x. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has 10x Land Down Under loaded?

Size 3,000 with seed 383077352: that is the procedural map 10x Land Down Under runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does 10x Land Down Under appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry 10x Land Down Under are: 10x Rust servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

Which meaning is attached to each tag on 10x Land Down Under?

The game's server browser reads these tags from 10x Land Down Under: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to 10x Land Down Under?

In Rust, press F1 and type client.connect 139.99.142.185:26213 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players The slot count is 40.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded